#import "CC3Node.h"
Classes | |
class | CC3NodeBoundingArea |
A bounding volume that defines a 2D bounding area for a node, and checks that bounding area against a given 2D bounding box, which is typically the bounding box of the CC3Layer, instead of the camera frustum. More... | |
class | CC3NodeBoundingBoxVolume |
A bounding volume that forms an axially aligned bounding box (AABB) around the node, in the node's local coordinate system. More... | |
class | CC3NodeBoundingVolume |
Bounding volumes are used by CC3Nodes to determine whether a node interset the camera's frustum, or to determine boundaries for collision detection during physics simulation. More... | |
class | CC3NodeSphericalBoundingVolume |
A bounding volume that forms a sphere around a single point. More... | |
class | CC3NodeTighteningBoundingVolumeSequence |
A composite bounding volume that contains other bounding volumes. More... |