CC3Mesh Member List

This is the complete list of members for CC3Mesh, including all inherited members.
alignWithInvertedTexturesIn:CC3Mesh
alignWithTexturesIn:CC3Mesh
boundingBoxCC3Mesh
copyCC3Identifiable
copyUserDataFrom:CC3Identifiable
copyWithName:CC3Identifiable
copyWithName:asClass:CC3Identifiable
copyWithZone:withName:CC3Identifiable
copyWithZone:withName:asClass:CC3Identifiable
createGLBuffersCC3Mesh
defaultBoundingVolumeCC3Mesh
deleteGLBuffersCC3Mesh
doNotBufferVertexColorsCC3Mesh
doNotBufferVertexIndicesCC3Mesh
doNotBufferVertexLocationsCC3Mesh
doNotBufferVertexNormalsCC3Mesh
doNotBufferVertexTextureCoordinatesCC3Mesh
drawFrom:forCount:withVisitor:CC3Mesh
drawWithVisitor:CC3Mesh
faceCountFromVertexCount:CC3Mesh
fullDescriptionCC3Identifiable
hasColorsCC3Mesh
hasNormalsCC3Mesh
initCC3Identifiable
initAtIndex:fromPODResource:CC3Identifiable(PVRPOD)
initUserDataCC3Identifiable
initWithName:CC3Identifiable
initWithTag:CC3Identifiable
initWithTag:withName:CC3Identifiable
instanceCountCC3Identifiable [static]
meshCC3Mesh [static]
meshWithName:CC3Mesh [static]
meshWithTag:CC3Mesh [static]
meshWithTag:withName:CC3Mesh [static]
movePivotTo:CC3Mesh
movePivotToCenterOfGeometryCC3Mesh
nameCC3Identifiable [protected]
nameCC3Identifiable
nextTagCC3Identifiable
podIndexCC3Identifiable(PVRPOD)
releaseRedundantDataCC3Mesh
releaseUserDataCC3Identifiable
repeatTexture:CC3Mesh
resetSwitchingCC3Mesh [static]
resetTagAllocationCC3Identifiable [static]
retainVertexColorsCC3Mesh
retainVertexIndicesCC3Mesh
retainVertexLocationsCC3Mesh
retainVertexNormalsCC3Mesh
retainVertexTextureCoordinatesCC3Mesh
setTextureRectangle:forTextureUnit:CC3Mesh
setVertexColor4B:at:CC3Mesh
setVertexColor4F:at:CC3Mesh
setVertexIndex:at:CC3Mesh
setVertexLocation:at:CC3Mesh
setVertexNormal:at:CC3Mesh
setVertexTexCoord2F:at:CC3Mesh
setVertexTexCoord2F:at:forTextureUnit:CC3Mesh
setVertexTexCoord2F:forTextureUnit:at:CC3Mesh
shouldIncludeInDeepCopyCC3Identifiable
tagCC3Identifiable [protected]
tagCC3Identifiable
textureRectangleCC3Mesh
textureRectangleForTextureUnit:CC3Mesh
updateVertexColorsGLBufferCC3Mesh
updateVertexIndicesGLBufferCC3Mesh
updateVertexLocationsGLBufferCC3Mesh
updateVertexNormalsGLBufferCC3Mesh
updateVertexTextureCoordinatesGLBufferCC3Mesh
updateVertexTextureCoordinatesGLBufferForTextureUnit:CC3Mesh
userDataCC3Identifiable [protected]
userDataCC3Identifiable
vertexColor4BAt:CC3Mesh
vertexColor4FAt:CC3Mesh
vertexCountCC3Mesh
vertexCountFromFaceCount:CC3Mesh
vertexIndexAt:CC3Mesh
vertexLocationAt:CC3Mesh
vertexNormalAt:CC3Mesh
vertexTexCoord2FAt:CC3Mesh
vertexTexCoord2FAt:forTextureUnit:CC3Mesh
vertexTexCoord2FForTextureUnit:at:CC3Mesh