#import "CC3MeshNode.h"
Classes | |
class | CC3BTreeNodeSequencer |
An CC3BTreeNodeSequencer is a type of CC3NodeSequencer that separates nodes into a B-tree structure of child sequencers. More... | |
class | CC3LocalContentNodeAcceptor |
A type of CC3LocalContentNodeEvaluator that accepts all nodes with local content, and rejects all other nodes. More... | |
class | CC3LocalContentNodeEvaluator |
A type of CC3NodeEvaluator that specializes in evaluating only CC3Nodes with local content. More... | |
class | CC3MeshNodeArraySequencer |
An CC3MeshNodeArraySequencer is a type of CC3NodeArraySequencer that only accepts mesh nodes, in addition to whatever other evaluation criteria is set by the evaluator property. More... | |
class | CC3MeshNodeArraySequencerGroupMeshes |
An CC3MeshNodeArraySequencerGroupTextures is a type of CC3MeshNodeArraySequencer that groups together nodes that are using the same mesh. More... | |
class | CC3MeshNodeArraySequencerGroupTextures |
An CC3MeshNodeArraySequencerGroupTextures is a type of CC3MeshNodeArraySequencer that groups together nodes that are using the same texture. More... | |
class | CC3NodeAcceptor |
A type of CC3NodeEvaluator that accepts all nodes by always returning YES from the evaluate: method. More... | |
class | CC3NodeArraySequencer |
An CC3NodeArraySequencer is a type of CC3NodeSequencer that arranges nodes into an array, and groups the nodes in the array by some criteria. More... | |
class | CC3NodeEvaluator |
A CC3NodeEvaluator performs some type of accept/reject evaluation on a CC3Node instance. More... | |
class | CC3NodeOpacityEvaluator |
A type of CC3LocalContentNodeEvaluator evaluates whether the node is opaque or not and accepts only opaque nodes. More... | |
class | CC3NodeRejector |
A type of CC3NodeEvaluator that rejects all nodes by always returning NO from the evaluate: method. More... | |
class | CC3NodeSequencer |
A CC3NodeSequencer instance organizes nodes that are added to it. More... |