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- d -
deallocateElements :
CC3VertexArray
deallocateLocations :
CC3ArrayNodeAnimation
deallocateQuaternions :
CC3ArrayNodeAnimation
deallocateRotations :
CC3ArrayNodeAnimation
deallocateScales :
CC3ArrayNodeAnimation
deallocateStripLengths :
CC3DrawableVertexArray
defaultBoundingVolume :
CC3MeshModel
defaultDestinationBlend :
CC3Material
defaultOriginalValueHandling :
CC3OpenGLES11StateTrackerPrimitive
,
CC3OpenGLES11StateTrackerComposite
defaultShouldAlwaysSetGL :
CC3OpenGLES11StateTrackerComposite
defaultSourceBlend :
CC3Material
deleteBuffer: :
CC3OpenGLES11VertexArrays
deleteGLBuffer :
CC3VertexArray
deleteGLBuffers :
CC3Node
,
CC3MeshModel
deviceOrientationDidChange: :
<ControlledCCNodeProtocol>
,
CCNode(ControlledCCNodeProtocol)
,
CCNodeController
didChangeIsOverlayingDeviceCamera :
CCNodeController
didUpdateContentSizeFrom: :
ControllableCCLayer
didUpdateHomeContentSizeFrom: :
ControllableCCLayer
disable :
CC3OpenGLES11StateTrackerCapability
disableAllAnimation :
CC3Node
disableAnimation :
CC3Node
disableReservedLights :
CC3Light
dispatchPickedNode :
CC3WorldTouchHandler
doesIntersectBounds: :
CC3Billboard
,
CC3NodeBoundingArea
doesIntersectFrustum: :
CC3Node
,
CC3NodeBoundingVolume
doesIntersectPointAt: :
CC3Frustum
doesIntersectSphereAt:withRadius: :
CC3Frustum
draw :
CC3DrawableVertexArray
,
CC3Texture
,
CC3Material
draw2dWithinBounds: :
CC3Billboard
drawIndicies:ofLength:andType:as: :
CC3OpenGLES11VertexArrays
drawLocalContentOf: :
CC3NodeDrawingVisitor
drawLocalContentWithVisitor: :
CC3MeshNode
drawVerticiesAs:startingAt:withLength: :
CC3OpenGLES11VertexArrays
drawWithVisitor: :
CC3MeshModel
,
CC3Node
drawWorld :
CC3World
Generated on Thu Feb 24 2011 10:49:18 for cocos3d 0.5.1-beta by
1.7.2