#import "CC3Identifiable.h"
#import "CC3NodeVisitor.h"
#import "CC3TextureUnit.h"
#import "CCTexture2D.h"
Classes | |
class | CC3Texture |
Each instance of CC3Texture wraps a cocos2d CCTexture2D instance, and manages applying that texture to the GL engine. More... | |
Variables | |
static const ccTexParams | kCC3DefaultTextureParameters = { GL_LINEAR, GL_LINEAR, GL_REPEAT, GL_REPEAT } |
const ccTexParams kCC3DefaultTextureParameters = { GL_LINEAR, GL_LINEAR, GL_REPEAT, GL_REPEAT } [static] |
Default texture parameters assigned to the textureParameters property of each instance during instance initialization.