- Member [CC3Mesh setVertexTexCoord2F:at:forTextureUnit:]
- Use the setVertexTexCoord2F:forTextureUnit:at: method instead,
- Member [CC3Mesh vertexTexCoord2FAt:forTextureUnit:]
- Use the vertexTexCoord2FForTextureUnit:at: method instead,
- Member [CC3MeshNode populateAsCenteredRectangleWithSize:andTessellation:withTexture:invertTexture:]
- Use the populateAsCenteredTexturedRectangleWithSize:andTessellation: method instead, and then use the texture property of this node to set the texture.
- Member [CC3MeshNode populateAsCenteredRectangleWithSize:withTexture:invertTexture:]
- Use the populateAsCenteredTexturedRectangleWithSize: method instead, and then use the texture property of this node to set the texture.
- Member [CC3MeshNode populateAsRectangleWithSize:andPivot:andTessellation:withTexture:invertTexture:]
- Use the populateAsCenteredTexturedRectangleWithSize:andPivot:andTessellation: method instead, and then use the texture property of this node to set the texture.
- Member [CC3MeshNode populateAsRectangleWithSize:andPivot:withTexture:invertTexture:]
- Use the populateAsTexturedRectangleWithSize:andPivot: method instead, and then use the texture property of this node to set the texture.
- Member [CC3MeshNode setVertexTexCoord2F:at:forTextureUnit:]
- Use the setVertexTexCoord2F:forTextureUnit:at: method instead,
- Member [CC3MeshNode vertexTexCoord2FAt:forTextureUnit:]
- Use the vertexTexCoord2FForTextureUnit:at: method instead,
- Member [CC3PODResource meshModelAtIndex:]
- Renamed to meshAtIndex:.
- Class CC3MeshModel
- Member CC3MeshNode::DEPRECATED_ATTRIBUTE
- CC3MeshModel renamed to CC3Mesh.
- Class CC3VertexArrayMeshModel