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CC3Camera Member List
This is the complete list of members for
CC3Camera
, including all inherited members.
activeCamera
CC3Node
-
addAndLocalizeChild:
CC3Node
-
addAxesDirectionMarkers
CC3Node
-
addChild:
CC3Node
-
addDirectionMarker
CC3Node
-
addDirectionMarkerColored:inDirection:
CC3Node
-
addShadowVolumes
CC3Node(ShadowVolumes)
-
addShadowVolumesForLight:
CC3Node(ShadowVolumes)
-
addTransformListener:
CC3Node
-
alignInvertedTextures
CC3Node
-
alignTextures
CC3Node
ambientColor
CC3Node
animation
CC3Node
[protected]
animation
CC3Node
animationFrameCount
CC3Node
-
appendStructureDescriptionTo:withIndent:
CC3Node
-
asBumpMapLightTrackingWrapper
CC3Node
-
asCameraTrackingWrapper
CC3Node
-
asOrientingWrapper
CC3Node
-
asTrackingWrapper
CC3Node
-
bindRestPose
CC3Node(Skinning)
blendFunc
CC3Node
boundingBox
CC3Node
boundingVolume
CC3Node
[protected]
boundingVolume
CC3Node
boundingVolumePadding
CC3Node
[protected]
boundingVolumePadding
CC3Node
-
buildProjection
CC3Camera
-
buildTransformMatrixWithVisitor:
CC3Node
-
calculateLocationToShowAllOf:fromDirection:withPadding:
CC3Camera
-
calculateLocationToShowAllOf:whileLookingAt:fromDirection:withPadding:
CC3Camera
centerOfGeometry
CC3Node
-
checkDrawingOrder
CC3Node
children
CC3Node
[protected]
children
CC3Node
-
cleanupActions
CC3Node
-
close
CC3Camera
-
closestNodeIntersectedByGlobalRay:
CC3Node
color
CC3Node
containsAnimation
CC3Node
-
copy
CC3Node
-
copyAsClass:
CC3Identifiable
-
copyUserDataFrom:
CC3Identifiable
-
copyWithName:
CC3Node
-
copyWithName:asClass:
CC3Identifiable
-
copyWithZone:withName:
CC3Identifiable
-
copyWithZone:withName:asClass:
CC3Identifiable
-
createGLBuffers
CC3Node
decalOffsetFactor
CC3Node
decalOffsetUnits
CC3Node
-
deleteGLBuffers
CC3Node
DEPRECATED_ATTRIBUTE
CC3Camera
DEPRECATED_ATTRIBUTE
CC3Camera
-
DEPRECATED_ATTRIBUTE
CC3Camera
depthFunction
CC3Node
-
deriveNameFrom:
CC3Identifiable
+
descriptorFontSize
CC3Node
[static]
descriptorNode
CC3Node
diffuseColor
CC3Node
+
directionMarkerColor
CC3Node
[static]
directionMarkers
CC3Node
dirtiestAncestor
CC3Node
-
disableAllAnimation
CC3Node
-
disableAnimation
CC3Node
-
doesIntersectBoundingVolume:
CC3Node
-
doesIntersectFrustum:
CC3Node
-
doesIntersectGlobalRay:
CC3Node
-
doesIntersectNode:
CC3Node
-
doNotBufferVertexColors
CC3Node
-
doNotBufferVertexContent
CC3Node
-
doNotBufferVertexIndices
CC3Node
-
doNotBufferVertexLocations
CC3Node
-
doNotBufferVertexMatrixIndices
CC3Node(Skinning)
-
doNotBufferVertexNormals
CC3Node
-
doNotBufferVertexPointSizes
CC3Node(PointParticles)
-
doNotBufferVertexTextureCoordinates
CC3Node
-
doNotBufferVertexWeights
CC3Node(Skinning)
-
drawWithVisitor:
CC3Node
emissionColor
CC3Node
-
enableAllAnimation
CC3Node
-
enableAnimation
CC3Node
-
establishAnimationFrameAt:
CC3Node
expectsVerticallyFlippedTextures
CC3Node
farClippingDistance
CC3Camera
[protected]
farClippingDistance
CC3Camera
fieldOfView
CC3Camera
[protected]
fieldOfView
CC3Camera
-
flatten
CC3Node
-
flattenInto:
CC3Node
-
flipTexturesHorizontally
CC3Node
-
flipTexturesVertically
CC3Node
forwardDirection
CC3Camera
frustum
CC3Camera
[protected]
frustum
CC3Camera
-
fullDescription
CC3Identifiable
-
getActionByTag:
CC3Node
-
getMeshNodeNamed:
CC3Node(CC3MeshNode)
-
getNodeNamed:
CC3Node
-
getNodeTagged:
CC3Node
-
getShadowVolumeForLight:
CC3Node(ShadowVolumes)
globalBoundingBox
CC3Node
globalCenterOfGeometry
CC3Node
globalForwardDirection
CC3Node
globalLightLocation
CC3Node
globalLocation
CC3Node
[protected]
globalLocation
CC3Node
-
globalLocationOfGlobalRayIntesection:
CC3Node
globalRightDirection
CC3Node
globalRotation
CC3Node
globalScale
CC3Node
[protected]
globalScale
CC3Node
globalUpDirection
CC3Node
hasInfiniteDepthOfField
CC3Camera
[protected]
hasInfiniteDepthOfField
CC3Camera
hasLocalContent
CC3Node
-
hasShadowVolumes
CC3Node(ShadowVolumes)
-
hasShadowVolumesForLight:
CC3Node(ShadowVolumes)
hasSoftBodyContent
CC3Node(Skinning)
hasTarget
CC3Node
-
hide
CC3Node
infiniteProjectionMatrix
CC3Camera
-
init
CC3Identifiable
-
initAtIndex:fromPODResource:
CC3Identifiable(PVRPOD)
-
initUserData
CC3Identifiable
-
initWithName:
CC3Identifiable
-
initWithTag:
CC3Identifiable
-
initWithTag:withName:
CC3Identifiable
+
instanceCount
CC3Identifiable
[static]
isAnimationEnabled
CC3Node
[protected]
isAnimationEnabled
CC3Node
isBasePODNode
CC3Node(PVRPOD)
isBillboard
CC3Node(Billboards)
isCamera
CC3Camera
-
isDescendantOf:
CC3Node
isLight
CC3Node(Lighting)
isMeshNode
CC3Node(CC3MeshNode)
isOpaque
CC3Node
isOpen
CC3Camera
[protected]
isOpen
CC3Camera
isRunning
CC3Node
[protected]
isRunning
CC3Node
isShadowVolume
CC3Node(ShadowVolumes)
isSkeletonRigid
CC3Node(Skinning)
isTouchable
CC3Node
isTouchEnabled
CC3Node
[protected]
isTouchEnabled
CC3Node
isTrackingForBumpMapping
CC3Node
isTransformDirty
CC3Node
[protected]
isTransformDirty
CC3Node
isTransformRigid
CC3Node
isUniformlyScaledGlobally
CC3Node
isUniformlyScaledLocally
CC3Node
isUsingParallelProjection
CC3Camera
lineSmoothingHint
CC3Node
lineWidth
CC3Node
-
linkToPODNodes:
CC3Node(PVRPOD)
location
CC3Node
[protected]
location
CC3Node
-
locationOfGlobalRayIntesection:
CC3Node
-
markBoundingVolumeDirty
CC3Node
-
markProjectionDirty
CC3Camera
-
markTransformDirty
CC3Node
modelviewMatrix
CC3Camera
[protected]
modelviewMatrix
CC3Camera
-
moveToShowAllOf:
CC3Camera
-
moveToShowAllOf:fromDirection:
CC3Camera
-
moveToShowAllOf:fromDirection:withPadding:
CC3Camera
-
moveToShowAllOf:whileLookingAt:
CC3Camera
-
moveToShowAllOf:whileLookingAt:fromDirection:
CC3Camera
-
moveToShowAllOf:whileLookingAt:fromDirection:withPadding:
CC3Camera
-
moveToShowAllOf:whileLookingAt:withPadding:
CC3Camera
-
moveToShowAllOf:withPadding:
CC3Camera
-
moveWithDuration:toShowAllOf:
CC3Camera
-
moveWithDuration:toShowAllOf:fromDirection:
CC3Camera
-
moveWithDuration:toShowAllOf:fromDirection:withPadding:
CC3Camera
-
moveWithDuration:toShowAllOf:whileLookingAt:fromDirection:
CC3Camera
-
moveWithDuration:toShowAllOf:whileLookingAt:fromDirection:withPadding:
CC3Camera
-
moveWithDuration:toShowAllOf:whileLookingAt:withPadding:
CC3Camera
-
moveWithDuration:toShowAllOf:withPadding:
CC3Camera
-
moveWithDuration:whileLookingAt:toShowAllOf:
CC3Camera
name
CC3Identifiable
[protected]
name
CC3Identifiable
nameSuffix
CC3Identifiable
nearClippingDistance
CC3Camera
[protected]
nearClippingDistance
CC3Camera
-
nextTag
CC3Identifiable
+
node
CC3Node
[static]
+
nodeAtIndex:fromPODResource:
CC3Node(PVRPOD)
[static]
-
nodePODStructAtIndex:fromPODResource:
CC3Node(PVRPOD)
-
nodesIntersectedByGlobalRay:
CC3Node
-
nodeWasDestroyed:
CC3Node
-
nodeWasTransformed:
CC3Node
+
nodeWithName:
CC3Node
[static]
+
nodeWithTag:
CC3Node
[static]
+
nodeWithTag:withName:
CC3Node
[static]
normalScalingMethod
CC3Node
-
numberOfRunningActions
CC3Node
opacity
CC3Node
-
open
CC3Camera
parent
CC3Node
[protected]
parent
CC3Node
parentTransformMatrix
CC3Node
-
pauseAllActions
CC3Node
performanceStatistics
CC3Node
podContentIndex
CC3Node(PVRPOD)
podIndex
CC3Identifiable(PVRPOD)
podParentIndex
CC3Node(PVRPOD)
podTargetIndex
CC3Node(PVRPOD)
-
populateFrom:
CC3Identifiable
projectedLocation
CC3Node
[protected]
projectedLocation
CC3Node
projectedPosition
CC3Node
projectionMatrix
CC3Camera
-
projectLocation:
CC3Camera
-
projectLocation:onNode:
CC3Camera
-
projectNode:
CC3Camera
quaternion
CC3Node
-
reattachBonesFrom:
CC3Node(Skinning)
referenceUpDirection
CC3Node
-
releaseRedundantData
CC3Node
-
releaseUserData
CC3Identifiable
-
remove
CC3Node
-
removeAllChildren
CC3Node
-
removeAllDirectionMarkers
CC3Node
-
removeAllTransformListeners
CC3Node
-
removeChild:
CC3Node
-
removeShadowVolumes
CC3Node(ShadowVolumes)
-
removeShadowVolumesForLight:
CC3Node(ShadowVolumes)
-
removeTransformListener:
CC3Node
+
resetTagAllocation
CC3Identifiable
[static]
-
resumeAllActions
CC3Node
-
retainVertexColors
CC3Node
-
retainVertexContent
CC3Node
-
retainVertexIndices
CC3Node
-
retainVertexLocations
CC3Node
-
retainVertexMatrixIndices
CC3Node(Skinning)
-
retainVertexNormals
CC3Node
-
retainVertexPointSizes
CC3Node(PointParticles)
-
retainVertexTextureCoordinates
CC3Node
-
retainVertexWeights
CC3Node(Skinning)
rightDirection
CC3Node
rootAncestor
CC3Node
-
rotateBy:
CC3Node
-
rotateByAngle:aroundAxis:
CC3Node
-
rotateByQuaternion:
CC3Node
rotation
CC3Node
rotationAngle
CC3Node
rotationAxis
CC3Node
rotator
CC3Node
[protected]
rotator
CC3Node
-
runAction:
CC3Node
-
runAction:withTag:
CC3Node
scale
CC3Node
[protected]
scale
CC3Node
scene
CC3Node
+
setDefaultScaleTolerance:
CC3Node
[static]
+
setDescriptorFontSize:
CC3Node
[static]
+
setDirectionMarkerColor:
CC3Node
[static]
+
setWireframeBoxColor:
CC3Node
[static]
shadowExpansionLimitFactor
CC3Node(ShadowVolumes)
shadowLagCount
CC3Node(ShadowVolumes)
shadowLagFactor
CC3Node(ShadowVolumes)
shadowOffsetFactor
CC3Node(ShadowVolumes)
shadowOffsetUnits
CC3Node(ShadowVolumes)
shadowVolumes
CC3Node(ShadowVolumes)
shadowVolumeVertexOffsetFactor
CC3Node(ShadowVolumes)
shouldAddShadowVolumeEndCapsOnlyWhenNeeded
CC3Node(ShadowVolumes)
shouldAllowTouchableWhenInvisible
CC3Node
[protected]
shouldAllowTouchableWhenInvisible
CC3Node
shouldApplyOpacityAndColorToMeshContent
CC3Node
shouldAutoremoveWhenEmpty
CC3Node
[protected]
shouldAutoremoveWhenEmpty
CC3Node
shouldAutotargetCamera
CC3Node
shouldCacheFaces
CC3Node
shouldCastShadowsWhenInvisible
CC3Node
shouldCullBackFaces
CC3Node
shouldCullFrontFaces
CC3Node
shouldDisableDepthMask
CC3Node
shouldDisableDepthTest
CC3Node
shouldDrawAllBoundingVolumes
CC3Node
shouldDrawAllDescriptors
CC3Node
shouldDrawAllLocalContentWireframeBoxes
CC3Node
shouldDrawAllWireframeBoxes
CC3Node
shouldDrawBoundingVolume
CC3Node
shouldDrawDescriptor
CC3Node
shouldDrawWireframeBox
CC3Node
shouldIgnoreRayIntersection
CC3Node
shouldIncludeInDeepCopy
CC3Identifiable
shouldInheritTouchability
CC3Node
[protected]
shouldInheritTouchability
CC3Node
shouldLogIntersectionMisses
CC3Node
shouldLogIntersections
CC3Node
shouldShadowBackFaces
CC3Node(ShadowVolumes)
shouldShadowFrontFaces
CC3Node(ShadowVolumes)
shouldSmoothLines
CC3Node
shouldStopActionsWhenRemoved
CC3Node
[protected]
shouldStopActionsWhenRemoved
CC3Node
shouldTrackTarget
CC3Node
shouldUseClockwiseFrontFaceWinding
CC3Node
shouldUseFixedBoundingVolume
CC3Node
[protected]
shouldUseFixedBoundingVolume
CC3Node
shouldUseLighting
CC3Node
shouldUseSmoothShading
CC3Node
-
show
CC3Node
softBodyNode
CC3Node(Skinning)
specularColor
CC3Node
-
stopAction:
CC3Node
-
stopActionByTag:
CC3Node
-
stopAllActions
CC3Node
structureDescription
CC3Node
tag
CC3Identifiable
[protected]
tag
CC3Identifiable
target
CC3Node
targetLocation
CC3Node
targettingConstraint
CC3Node
touchableNode
CC3Node
-
touchDisableAll
CC3Node
-
touchEnableAll
CC3Node
-
trackTargetWithVisitor:
CC3Node
-
transformAndDrawWithVisitor:
CC3Node
transformListeners
CC3Node
[protected]
transformListeners
CC3Node
transformMatrix
CC3Node
[protected]
transformMatrix
CC3Node
transformMatrixInverted
CC3Node
[protected]
transformMatrixInverted
CC3Node
-
transformVisitorClass
CC3Node
-
translateBy:
CC3Node
uniformScale
CC3Node
-
unprojectPoint:
CC3Camera
-
unprojectPoint:ontoPlane:
CC3Camera
-
updateAfterTransform:
CC3Node
-
updateBeforeTransform:
CC3Node
-
updateTransformMatrices
CC3Node
-
updateTransformMatrix
CC3Node
upDirection
CC3Node
userData
CC3Identifiable
[protected]
userData
CC3Identifiable
visible
CC3Node
[protected]
visible
CC3Node
-
wasAdded
CC3Node
-
wasRemoved
CC3Node
+
wireframeBoxColor
CC3Node
[static]
wireframeBoxNode
CC3Node
zOrder
CC3Node
Generated on Fri Nov 9 2012 14:53:32 for cocos3d 0.7.2 by
1.7.2