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CC3Light Member List
This is the complete list of members for
CC3Light
, including all inherited members.
activeCamera
CC3Node
-
addAndLocalizeChild:
CC3Node
-
addAxesDirectionMarkers
CC3Node
-
addChild:
CC3Node
-
addDirectionMarker
CC3Node
-
addDirectionMarkerColored:inDirection:
CC3Node
-
addShadow:
CC3Light
-
addShadowVolumes
CC3Node(ShadowVolumes)
-
addShadowVolumesForLight:
CC3Node(ShadowVolumes)
-
addTransformListener:
CC3Node
-
alignInvertedTextures
CC3Node
-
alignTextures
CC3Node
ambientColor
CC3Light
[protected]
ambientColor
CC3Light
animation
CC3Node
[protected]
animation
CC3Node
animationFrameCount
CC3Node
-
appendStructureDescriptionTo:withIndent:
CC3Node
-
asBumpMapLightTrackingWrapper
CC3Node
-
asCameraTrackingWrapper
CC3Node
-
asOrientingWrapper
CC3Node
-
asTrackingWrapper
CC3Node
attenuationCoefficients
CC3Light
[protected]
attenuationCoefficients
CC3Light
-
bindRestPose
CC3Node(Skinning)
blendFunc
CC3Node
boundingBox
CC3Node
boundingVolume
CC3Node
[protected]
boundingVolume
CC3Node
boundingVolumePadding
CC3Node
[protected]
boundingVolumePadding
CC3Node
-
buildTransformMatrixWithVisitor:
CC3Node
cameraShadowVolume
CC3Light
[protected]
cameraShadowVolume
CC3Light
centerOfGeometry
CC3Node
-
checkDrawingOrder
CC3Node
children
CC3Node
[protected]
children
CC3Node
-
cleanupActions
CC3Node
-
closestNodeIntersectedByGlobalRay:
CC3Node
color
CC3Node
containsAnimation
CC3Node
-
copy
CC3Node
-
copyAsClass:
CC3Identifiable
-
copyUserDataFrom:
CC3Identifiable
-
copyWithName:
CC3Node
-
copyWithName:asClass:
CC3Identifiable
-
copyWithZone:withName:
CC3Identifiable
-
copyWithZone:withName:asClass:
CC3Identifiable
-
createGLBuffers
CC3Node
decalOffsetFactor
CC3Node
decalOffsetUnits
CC3Node
-
deleteGLBuffers
CC3Node
DEPRECATED_ATTRIBUTE
CC3Node
DEPRECATED_ATTRIBUTE
CC3Node
DEPRECATED_ATTRIBUTE
CC3Node
DEPRECATED_ATTRIBUTE
CC3Node
DEPRECATED_ATTRIBUTE
CC3Node
DEPRECATED_ATTRIBUTE
CC3Node
DEPRECATED_ATTRIBUTE
CC3Node
+
DEPRECATED_ATTRIBUTE
CC3Node
[static]
-
DEPRECATED_ATTRIBUTE
CC3Node
-
DEPRECATED_ATTRIBUTE
CC3Node
depthFunction
CC3Node
-
deriveNameFrom:
CC3Identifiable
+
descriptorFontSize
CC3Node
[static]
descriptorNode
CC3Node
diffuseColor
CC3Light
[protected]
diffuseColor
CC3Light
+
directionMarkerColor
CC3Node
[static]
directionMarkers
CC3Node
dirtiestAncestor
CC3Node
-
disableAllAnimation
CC3Node
-
disableAnimation
CC3Node
+
disableReservedLights
CC3Light
[static]
-
doesIntersectBoundingVolume:
CC3Node
-
doesIntersectFrustum:
CC3Node
-
doesIntersectGlobalRay:
CC3Node
-
doesIntersectNode:
CC3Node
-
doNotBufferVertexColors
CC3Node
-
doNotBufferVertexContent
CC3Node
-
doNotBufferVertexIndices
CC3Node
-
doNotBufferVertexLocations
CC3Node
-
doNotBufferVertexMatrixIndices
CC3Node(Skinning)
-
doNotBufferVertexNormals
CC3Node
-
doNotBufferVertexPointSizes
CC3Node(PointParticles)
-
doNotBufferVertexTextureCoordinates
CC3Node
-
doNotBufferVertexWeights
CC3Node(Skinning)
-
drawShadowsWithVisitor:
CC3Light
-
drawWithVisitor:
CC3Node
emissionColor
CC3Node
-
enableAllAnimation
CC3Node
-
enableAnimation
CC3Node
-
establishAnimationFrameAt:
CC3Node
expectsVerticallyFlippedTextures
CC3Node
-
flatten
CC3Node
-
flattenInto:
CC3Node
-
flipTexturesHorizontally
CC3Node
-
flipTexturesVertically
CC3Node
forwardDirection
CC3Light
-
fullDescription
CC3Identifiable
-
getActionByTag:
CC3Node
-
getMeshNodeNamed:
CC3Node(CC3MeshNode)
-
getNodeNamed:
CC3Node
-
getNodeTagged:
CC3Node
-
getShadowVolumeForLight:
CC3Node(ShadowVolumes)
globalBoundingBox
CC3Node
globalCenterOfGeometry
CC3Node
globalForwardDirection
CC3Node
globalLightLocation
CC3Node
globalLocation
CC3Node
[protected]
globalLocation
CC3Node
-
globalLocationOfGlobalRayIntesection:
CC3Node
globalRightDirection
CC3Node
globalRotation
CC3Node
globalScale
CC3Node
[protected]
globalScale
CC3Node
globalUpDirection
CC3Node
hasLocalContent
CC3Node
hasShadows
CC3Light
-
hasShadowVolumes
CC3Node(ShadowVolumes)
-
hasShadowVolumesForLight:
CC3Node(ShadowVolumes)
hasSoftBodyContent
CC3Node(Skinning)
hasTarget
CC3Node
-
hide
CC3Node
homogeneousLocation
CC3Light
[protected]
homogeneousLocation
CC3Light
-
init
CC3Light
-
initAtIndex:fromPODResource:
CC3Identifiable(PVRPOD)
-
initUserData
CC3Identifiable
-
initWithLightIndex:
CC3Light
-
initWithName:
CC3Light
-
initWithName:withLightIndex:
CC3Light
-
initWithTag:
CC3Light
-
initWithTag:withLightIndex:
CC3Light
-
initWithTag:withName:
CC3Light
-
initWithTag:withName:withLightIndex:
CC3Light
+
instanceCount
CC3Identifiable
[static]
isAnimationEnabled
CC3Node
[protected]
isAnimationEnabled
CC3Node
isBasePODNode
CC3Node(PVRPOD)
isBillboard
CC3Node(Billboards)
isCamera
CC3Node(Camera)
-
isDescendantOf:
CC3Node
isDirectionalOnly
CC3Light
[protected]
isDirectionalOnly
CC3Light
isLight
CC3Light
isMeshNode
CC3Node(CC3MeshNode)
isOpaque
CC3Node
isRunning
CC3Node
[protected]
isRunning
CC3Node
isShadowVolume
CC3Node(ShadowVolumes)
isSkeletonRigid
CC3Node(Skinning)
isTouchable
CC3Node
isTouchEnabled
CC3Node
[protected]
isTouchEnabled
CC3Node
isTrackingForBumpMapping
CC3Node
isTransformDirty
CC3Node
[protected]
isTransformDirty
CC3Node
isTransformRigid
CC3Node
isUniformlyScaledGlobally
CC3Node
isUniformlyScaledLocally
CC3Node
+
lightCount
CC3Light
[static]
lightIndex
CC3Light
[protected]
lightIndex
CC3Light
+
lightPoolStartIndex
CC3Light
[static]
+
lightWithLightIndex:
CC3Light
[static]
+
lightWithName:withLightIndex:
CC3Light
[static]
+
lightWithTag:withLightIndex:
CC3Light
[static]
+
lightWithTag:withName:withLightIndex:
CC3Light
[static]
lineSmoothingHint
CC3Node
lineWidth
CC3Node
-
linkToPODNodes:
CC3Node(PVRPOD)
location
CC3Node
[protected]
location
CC3Node
-
locationOfGlobalRayIntesection:
CC3Node
-
markBoundingVolumeDirty
CC3Node
-
markTransformDirty
CC3Node
name
CC3Identifiable
[protected]
name
CC3Identifiable
nameSuffix
CC3Identifiable
-
nextTag
CC3Identifiable
+
node
CC3Node
[static]
+
nodeAtIndex:fromPODResource:
CC3Node(PVRPOD)
[static]
-
nodePODStructAtIndex:fromPODResource:
CC3Node(PVRPOD)
-
nodesIntersectedByGlobalRay:
CC3Node
-
nodeWasDestroyed:
CC3Node
-
nodeWasTransformed:
CC3Node
+
nodeWithName:
CC3Node
[static]
+
nodeWithTag:
CC3Node
[static]
+
nodeWithTag:withName:
CC3Node
[static]
normalScalingMethod
CC3Node
-
numberOfRunningActions
CC3Node
opacity
CC3Node
parent
CC3Node
[protected]
parent
CC3Node
parentTransformMatrix
CC3Node
-
pauseAllActions
CC3Node
performanceStatistics
CC3Node
podContentIndex
CC3Node(PVRPOD)
podIndex
CC3Identifiable(PVRPOD)
podParentIndex
CC3Node(PVRPOD)
podTargetIndex
CC3Node(PVRPOD)
-
populateFrom:
CC3Identifiable
projectedLocation
CC3Node
[protected]
projectedLocation
CC3Node
projectedPosition
CC3Node
quaternion
CC3Node
-
reattachBonesFrom:
CC3Node(Skinning)
referenceUpDirection
CC3Node
-
releaseRedundantData
CC3Node
-
releaseUserData
CC3Identifiable
-
remove
CC3Node
-
removeAllChildren
CC3Node
-
removeAllDirectionMarkers
CC3Node
-
removeAllTransformListeners
CC3Node
-
removeChild:
CC3Node
-
removeShadow:
CC3Light
-
removeShadowVolumes
CC3Node(ShadowVolumes)
-
removeShadowVolumesForLight:
CC3Node(ShadowVolumes)
-
removeTransformListener:
CC3Node
+
resetTagAllocation
CC3Identifiable
[static]
-
resumeAllActions
CC3Node
-
retainVertexColors
CC3Node
-
retainVertexContent
CC3Node
-
retainVertexIndices
CC3Node
-
retainVertexLocations
CC3Node
-
retainVertexMatrixIndices
CC3Node(Skinning)
-
retainVertexNormals
CC3Node
-
retainVertexPointSizes
CC3Node(PointParticles)
-
retainVertexTextureCoordinates
CC3Node
-
retainVertexWeights
CC3Node(Skinning)
rightDirection
CC3Node
rootAncestor
CC3Node
-
rotateBy:
CC3Node
-
rotateByAngle:aroundAxis:
CC3Node
-
rotateByQuaternion:
CC3Node
rotation
CC3Node
rotationAngle
CC3Node
rotationAxis
CC3Node
rotator
CC3Node
[protected]
rotator
CC3Node
-
runAction:
CC3Node
-
runAction:withTag:
CC3Node
scale
CC3Node
[protected]
scale
CC3Node
scene
CC3Node
+
setDefaultScaleTolerance:
CC3Node
[static]
+
setDescriptorFontSize:
CC3Node
[static]
+
setDirectionMarkerColor:
CC3Node
[static]
+
setLightPoolStartIndex:
CC3Light
[static]
+
setWireframeBoxColor:
CC3Node
[static]
shadowCastingVolume
CC3Light
[protected]
shadowCastingVolume
CC3Light
shadowExpansionLimitFactor
CC3Node(ShadowVolumes)
shadowIntensityFactor
CC3Light
[protected]
shadowIntensityFactor
CC3Light
shadowLagCount
CC3Node(ShadowVolumes)
shadowLagFactor
CC3Node(ShadowVolumes)
shadowOffsetFactor
CC3Node(ShadowVolumes)
shadowOffsetUnits
CC3Node(ShadowVolumes)
shadows
CC3Light
[protected]
shadows
CC3Light
shadowVolumes
CC3Node(ShadowVolumes)
shadowVolumeVertexOffsetFactor
CC3Node(ShadowVolumes)
shouldAddShadowVolumeEndCapsOnlyWhenNeeded
CC3Node(ShadowVolumes)
shouldAllowTouchableWhenInvisible
CC3Node
[protected]
shouldAllowTouchableWhenInvisible
CC3Node
shouldApplyOpacityAndColorToMeshContent
CC3Node
shouldAutoremoveWhenEmpty
CC3Node
[protected]
shouldAutoremoveWhenEmpty
CC3Node
shouldAutotargetCamera
CC3Node
shouldCacheFaces
CC3Node
shouldCastShadowsWhenInvisible
CC3Light
[protected]
shouldCastShadowsWhenInvisible
CC3Light
shouldCopyLightIndex
CC3Light
[protected]
shouldCopyLightIndex
CC3Light
shouldCullBackFaces
CC3Node
shouldCullFrontFaces
CC3Node
shouldDisableDepthMask
CC3Node
shouldDisableDepthTest
CC3Node
shouldDrawAllBoundingVolumes
CC3Node
shouldDrawAllDescriptors
CC3Node
shouldDrawAllLocalContentWireframeBoxes
CC3Node
shouldDrawAllWireframeBoxes
CC3Node
shouldDrawBoundingVolume
CC3Node
shouldDrawDescriptor
CC3Node
shouldDrawWireframeBox
CC3Node
shouldIgnoreRayIntersection
CC3Node
shouldIncludeInDeepCopy
CC3Identifiable
shouldInheritTouchability
CC3Node
[protected]
shouldInheritTouchability
CC3Node
shouldLogIntersectionMisses
CC3Node
shouldLogIntersections
CC3Node
shouldShadowBackFaces
CC3Node(ShadowVolumes)
shouldShadowFrontFaces
CC3Node(ShadowVolumes)
shouldSmoothLines
CC3Node
shouldStopActionsWhenRemoved
CC3Node
[protected]
shouldStopActionsWhenRemoved
CC3Node
shouldTrackTarget
CC3Node
shouldUseClockwiseFrontFaceWinding
CC3Node
shouldUseFixedBoundingVolume
CC3Node
[protected]
shouldUseFixedBoundingVolume
CC3Node
shouldUseLighting
CC3Node
shouldUseSmoothShading
CC3Node
-
show
CC3Node
softBodyNode
CC3Node(Skinning)
specularColor
CC3Light
[protected]
specularColor
CC3Light
spotCutoffAngle
CC3Light
[protected]
spotCutoffAngle
CC3Light
spotExponent
CC3Light
[protected]
spotExponent
CC3Light
stencilledShadowPainter
CC3Light
[protected]
stencilledShadowPainter
CC3Light
-
stopAction:
CC3Node
-
stopActionByTag:
CC3Node
-
stopAllActions
CC3Node
structureDescription
CC3Node
tag
CC3Identifiable
[protected]
tag
CC3Identifiable
target
CC3Node
targetLocation
CC3Node
targettingConstraint
CC3Node
touchableNode
CC3Node
-
touchDisableAll
CC3Node
-
touchEnableAll
CC3Node
-
trackTargetWithVisitor:
CC3Node
-
transformAndDrawWithVisitor:
CC3Node
transformListeners
CC3Node
[protected]
transformListeners
CC3Node
transformMatrix
CC3Node
[protected]
transformMatrix
CC3Node
transformMatrixInverted
CC3Node
[protected]
transformMatrixInverted
CC3Node
-
transformVisitorClass
CC3Node
-
translateBy:
CC3Node
-
turnOn
CC3Light
uniformScale
CC3Node
-
updateAfterTransform:
CC3Node
-
updateBeforeTransform:
CC3Node
-
updateRelativeIntensityFrom:
CC3Light
-
updateShadows
CC3Light
-
updateTransformMatrices
CC3Node
-
updateTransformMatrix
CC3Node
upDirection
CC3Node
userData
CC3Identifiable
[protected]
userData
CC3Identifiable
visible
CC3Node
[protected]
visible
CC3Node
-
wasAdded
CC3Node
-
wasRemoved
CC3Node
+
wireframeBoxColor
CC3Node
[static]
wireframeBoxNode
CC3Node
zOrder
CC3Node
Generated on Fri Nov 9 2012 14:53:33 for cocos3d 0.7.2 by
1.7.2