cocos3d
2.0.0
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#import <CC3RenderSurfaces.h>
Properties | |
BOOL | isColorContentReadable |
Properties inherited from CC3SystemOnScreenGLFramebuffer | |
GLuint | framebufferID |
Properties inherited from CC3GLFramebuffer | |
id< CC3FramebufferAttachment > | colorAttachment |
CC3Texture * | colorTexture |
id< CC3FramebufferAttachment > | depthAttachment |
CC3Texture * | depthTexture |
GLuint | framebufferID |
BOOL | isColorContentReadable |
BOOL | isOffScreen |
CC3IntSize | size |
id< CC3FramebufferAttachment > | stencilAttachment |
Properties inherited from <CC3RenderSurface> | |
id< CC3RenderSurfaceAttachment > | colorAttachment |
id< CC3RenderSurfaceAttachment > | depthAttachment |
BOOL | isColorContentReadable |
BOOL | isOffScreen |
CC3IntSize | size |
id< CC3RenderSurfaceAttachment > | stencilAttachment |
Additional Inherited Members | |
Instance Methods inherited from CC3GLFramebuffer | |
(id) | - init |
(id) | - initWithSize: |
(BOOL) | - validate |
Class Methods inherited from CC3GLFramebuffer | |
(id) | + surface |
(id) | + surfaceWithSize: |
Represents the virtual OpenGL framebuffer used by Android to present to a window.
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readnonatomicassign |
Returns whether this surface supports reading the pixel content.
The on-screen color content is not readable in the Android platform, and so this property always returns NO.