cocos3d
2.0.0
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#import <CC3Actions.h>
CC3Remove removes a CC3Node from the scene, by invoking the remove method on the CC3Node.
This action can be used as part of a CCSequence to remove a node after some other kind of action has completed. For example, you might create a CCSequence containing a CCFadeOut and a CC3Remove, to fade a node away and then remove it from the scene.