cocos3d
2.0.0
|
#import <CC3ShadowVolumes.h>
Additional Inherited Members | |
Instance Methods inherited from CC3NodeDrawingVisitor | |
(void) | - alignShotWith: |
(void) | - disableUnusedTextureUnits |
(void) | - draw: |
(CC3Matrix4x3 *) | - eyeSpaceBoneMatrixAt: |
(CC3Matrix4x3 *) | - globalBoneMatrixAt: |
(CC3Matrix4x3 *) | - modelSpaceBoneMatrixAt: |
(void) | - populateModelMatrixFrom: |
(void) | - populateProjMatrixFrom: |
(void) | - populateViewMatrixFrom: |
(void) | - resetTextureUnits |
Class Methods inherited from CC3NodeVisitor | |
(id) | + visitor |
Properties inherited from CC3NodeDrawingVisitor | |
GLuint | current2DTextureUnit |
ccColor4F | currentColor |
ccColor4B | currentColor4B |
GLuint | currentCubeTextureUnit |
CC3SkinSection * | currentSkinSection |
id< CC3RenderSurface > | defaultRenderSurface |
ccTime | deltaTime |
CC3OpenGL * | gl |
BOOL | isDrawingEnvironmentMap |
CC3Matrix4x3 * | modelMatrix |
CC3Matrix4x3 * | modelViewMatrix |
CC3Matrix4x4 * | modelViewProjMatrix |
CC3Matrix4x4 * | projMatrix |
id< CC3RenderSurface > | renderSurface |
BOOL | shouldDecorateNode |
CC3Matrix4x3 * | viewMatrix |
CC3Matrix4x4 * | viewProjMatrix |
CC3ShadowDrawingVisitor is a CC3NodeDrawingVisitor that is passed to a shadow node for drawing shadows.