cocos3d  2.0.0
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CC3SystemOnScreenGLRenderbuffer Class Reference

#import <CC3RenderSurfaces.h>

Inheritance diagram for CC3SystemOnScreenGLRenderbuffer:
Inheritance graph
[legend]

Properties

GLuint renderbufferID
 
- Properties inherited from CC3GLRenderbuffer
GLenum pixelFormat
 
GLuint pixelSamples
 
GLuint renderbufferID
 

Additional Inherited Members

- Instance Methods inherited from CC3GLRenderbuffer
(id) - initWithPixelFormat:
 
(id) - initWithPixelFormat:andPixelSamples:
 
(id) - initWithSize:andPixelFormat:
 
- Class Methods inherited from CC3GLRenderbuffer
(id) + renderbuffer
 
(id) + renderbufferWithPixelFormat:
 
(id) + renderbufferWithPixelFormat:andPixelSamples:
 
(id) + renderbufferWithSize:andPixelFormat:
 

Detailed Description

Represents the virtual OpenGL framebuffer attachments with renderbufferID = 0, used by some systems to present to a window.

Property Documentation

- (GLuint) renderbufferID
readnonatomicassign

The ID used to identify the renderbuffer to the GL engine.

Always returns zero.


The documentation for this class was generated from the following file: