#import "CC3Identifiable.h"
#import "CC3GLMatrix.h"
#import "CCAction.h"
Classes | |
class | CC3LocalContentNode |
CC3LocalContentNode is an abstract class that forms the basis for nodes that have local content to display. More... | |
class | CC3Node |
CC3Node and its subclasses form the basis of all 3D artifacts in the 3D world, including visible meshes, structures, cameras, lights, resources, and the 3D world itself. More... | |
class | CC3NodeDrawingVisitor |
A context object that is passed to a node when it is visited during drawing. More... | |
class | CC3Rotator |
CC3otator encapsulates the various mechanisms of rotating a node, and converts between them. More... |
const ccTime kCC3NoUpdate = -CGFLOAT_MAX [static] |
Constant that can be passed as the update interval to updateAndTransform:withTransformedAncestor: to indicate that an update should not be performed, but that recalculation of the transform matrix should be.