Classes

CC3Node.h File Reference

#import "CC3Identifiable.h"
#import "CC3GLMatrix.h"
#import "CCAction.h"

Classes

class  CC3LocalContentNode
 CC3LocalContentNode is an abstract class that forms the basis for nodes that have local content to display. More...
class  CC3Node
 CC3Node and its subclasses form the basis of all 3D artifacts in the 3D world, including visible meshes, structures, cameras, lights, resources, and the 3D world itself. More...
class  CC3NodeDrawingVisitor
 A context object that is passed to a node when it is visited during drawing. More...
class  CC3Rotator
 CC3otator encapsulates the various mechanisms of rotating a node, and converts between them. More...

Detailed Description


Variable Documentation

const ccTime kCC3NoUpdate = -CGFLOAT_MAX [static]

Constant that can be passed as the update interval to updateAndTransform:withTransformedAncestor: to indicate that an update should not be performed, but that recalculation of the transform matrix should be.