- d -
- deallocateElements
: CC3VertexArray
- deallocateStripLengths
: CC3DrawableVertexArray
- defaultBoundingVolume
: CC3MeshModel
- defaultDestinationBlend
: CC3Material
- defaultOriginalValueHandling
: CC3OpenGLES11StateTrackerPrimitive
, CC3OpenGLES11StateTrackerComposite
- defaultShouldAlwaysSetGL
: CC3OpenGLES11StateTrackerComposite
- defaultSourceBlend
: CC3Material
- deleteBuffer:
: CC3OpenGLES11VertexArrays
- deleteGLBuffer
: CC3VertexArray
- deleteGLBuffers
: CC3MeshModel
, CC3Node
- deviceOrientationDidChange:
: <ControlledCCNodeProtocol>
, CCNode(ControlledCCNodeProtocol)
, CCNodeController
- didChangeIsOverlayingDeviceCamera
: CCNodeController
- didUpdateContentSizeFrom:
: ControllableCCLayer
- didUpdateHomeContentSizeFrom:
: ControllableCCLayer
- disable
: CC3OpenGLES11StateTrackerCapability
- disableAllPODAnimation
: CC3Node
- disablePODAnimation
: CC3Node
- disableReservedLights
: CC3Light
- doesIntersectFrustum:
: CC3Node
, CC3NodeBoundingVolume
- doesIntersectPointAt:
: CC3Frustum
- doesIntersectSphereAt:withRadius:
: CC3Frustum
- doesIntersectViewport:
: CC3Billboard
, CC3NodeBoundingArea
- draw
: CC3MeshModel
, CC3Material
, CC3DrawableVertexArray
, CC3Texture
, CC3MeshNode
- drawIndicies:ofLength:andType:as:
: CC3OpenGLES11VertexArrays
- drawVerticiesAs:startingAt:withLength:
: CC3OpenGLES11VertexArrays