Public Member Functions | Static Public Member Functions | Properties

CC3OpenGLES11StateTrackerEnumeration Class Reference

A CC3OpenGLES11StateTrackerPrimitive that tracks an enumerated GL state value. More...

#import <CC3OpenGLES11StateTracker.h>

Inheritance diagram for CC3OpenGLES11StateTrackerEnumeration:
CC3OpenGLES11StateTrackerPrimitive CC3OpenGLES11StateTracker CC3OpenGLES11StateTrackerActiveTexture

List of all members.

Public Member Functions

(BOOL) - attemptSetValue:

Static Public Member Functions

(id) + trackerForState:andGLSetFunction:andOriginalValueHandling:

Properties

GLenum originalValue
CC3SetGLEnumerationFunction * setGLFunction
GLenum value

Detailed Description


Member Function Documentation

- (BOOL) attemptSetValue: (GLenum)  aValue

Attempts to set the value to the specified value.

If the value has not changed, it will not be set. Returns whether the value was set in GL.

The application should not invoke this method directly.

- (id) initForState: (GLenum)  aName
andGLSetFunction: (CC3SetGLEnumerationFunction *)  setGLFunc 

Initializes this instance with the specified enumerated GL name, and to use the specified gl* function to set the state in the GL engine.

- (id) initForState: (GLenum)  aName
andGLSetFunction: (CC3SetGLEnumerationFunction *)  setGLFunc
andOriginalValueHandling: (CC3GLESStateOriginalValueHandling origValueHandling 

Initializes this instance with the specified enumerated GL name, to use the specified gl* function to set the state in the GL engine, and to handle original values as specified.

+ (id) trackerForState: (GLenum)  aName
andGLSetFunction: (CC3SetGLEnumerationFunction *)  setGLFunc 

Allocates and initializes an autoreleased instance with the specified enumerated GL name, and to use the specified gl* function to set the state in the GL engine.

+ (id) trackerForState: (GLenum)  aName
andGLSetFunction: (CC3SetGLEnumerationFunction *)  setGLFunc
andOriginalValueHandling: (CC3GLESStateOriginalValueHandling origValueHandling 

Allocates and initializes an autoreleased instance with the specified enumerated GL name, to use the specified gl* function to set the state in the GL engine, and to handle original values as specified.


Property Documentation

- (GLenum) originalValue [read, write, assign]

The value of the GL state when the open method was invoked.

- (CC3SetGLEnumerationFunction *) setGLFunction [read, write, assign]

A pointer to the GL function (gl*) used to set this value in the GL engine.

- (GLenum) value [read, write, assign]

The current value of the GL state.


The documentation for this class was generated from the following file: