CC3OpenGLES11StateTrackerMaterialFloat tracks a float GL state value for materials. More...
#import <CC3OpenGLES11Materials.h>
This implementation uses GL function glGetMaterialfv to read the value from the GL engine, and GL function glMaterialf to set the value in the GL engine.
The originalValueHandling property is set to kCC3GLESStateOriginalValueIgnore, which will not read the GL value from the GL engine in the open method, and will not restore the value in the close method.