CC3OpenGLES11Textures manages trackers for texture state. More...
#import <CC3OpenGLES11Textures.h>
Properties | |
CC3OpenGLES11StateTrackerActiveTexture * | activeTexture |
CC3OpenGLES11StateTrackerActiveTexture * | clientActiveTexture |
CC3OpenGLES11StateTrackerTextureBinding * | textureBinding |
- (CC3OpenGLES11StateTrackerActiveTexture *) activeTexture [read, write, retain] |
Tracks active texture (GL get name GL_ACTIVE_TEXTURE and set function glActiveTexture).
- (CC3OpenGLES11StateTrackerActiveTexture *) clientActiveTexture [read, write, retain] |
Tracks active client texture (GL get name GL_CLIENT_ACTIVE_TEXTURE and set function glClientActiveTexture).
- (CC3OpenGLES11StateTrackerTextureBinding *) textureBinding [read, write, retain] |
Tracks texture binding (GL get name GL_TEXTURE_BINDING_2D and set function glBindTexture).