- d -
- deallocateElements
: CC3VertexArray
- deallocateLocations
: CC3ArrayNodeAnimation
- deallocateQuaternions
: CC3ArrayNodeAnimation
- deallocateRotations
: CC3ArrayNodeAnimation
- deallocateScales
: CC3ArrayNodeAnimation
- deallocateStripLengths
: CC3DrawableVertexArray
- defaultBoundingVolume
: CC3Mesh
- defaultDestinationBlend
: CC3Material
- defaultOriginalValueHandling
: CC3OpenGLES11StateTrackerPrimitive
, CC3OpenGLES11StateTrackerComposite
- defaultShouldAlwaysSetGL
: CC3OpenGLES11StateTrackerComposite
- defaultSourceBlend
: CC3Material
- deleteBuffer:
: CC3OpenGLES11VertexArrays
- deleteGLBuffer
: CC3VertexArray
- deleteGLBuffers
: CC3Node
, CC3Mesh
- deviceOrientationDidChange:
: <ControlledCCNodeProtocol>
, CCNode(ControlledCCNodeProtocol)
, CCNodeController
- deviceScaleFactor
: CC3Billboard
- didChangeIsOverlayingDeviceCamera
: CCNodeController
- didUpdateContentSizeFrom:
: ControllableCCLayer
- didUpdateHomeContentSizeFrom:
: ControllableCCLayer
- disable
: CC3OpenGLES11StateTrackerCapability
- disableAllAnimation
: CC3Node
- disableAnimation
: CC3Node
- disableReservedLights
: CC3Light
- dispatchPickedNode
: CC3WorldTouchHandler
- doesIntersectBounds:
: CC3Billboard
, CC3NodeBoundingArea
- doesIntersectFrustum:
: CC3Node
, CC3NodeBoundingVolume
- doesIntersectPointAt:
: CC3Frustum
- doesIntersectSphereAt:withRadius:
: CC3Frustum
- draw
: CC3Fog
- draw2dWithinBounds:
: CC3Billboard
- drawIndicies:ofLength:andType:as:
: CC3OpenGLES11VertexArrays
- drawLocalContentOf:
: CC3NodeDrawingVisitor
- drawLocalContentWithVisitor:
: CC3MeshNode
- drawVerticiesAs:startingAt:withLength:
: CC3OpenGLES11VertexArrays
- drawWithVisitor:
: CC3Texture
, CC3Mesh
, CC3Material
, CC3Node
, CC3DrawableVertexArray
- drawWorld
: CC3World