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readPixelAt: :
CC3OpenGLES11State
releaseRedundantData :
CC3Mesh
,
CC3VertexArray
,
CC3Node
remove :
CC3Node
remove:withVisitor: :
CC3NodeSequencer
removeAllChildren :
CC3Node
removeAllTextureCoordinates :
CC3VertexArrayMesh
removeAllTextures :
CC3Material
removeChild: :
CC3Node
removeMisplacedNodesWithVisitor: :
CC3NodeSequencer
removeTexture: :
CC3Material
removeTextureCoordinates: :
CC3VertexArrayMesh
requestRemovalOf: :
CC3NodeVisitor
reset :
CC3PerformanceStatistics
resetSwitching :
CC3Material
,
CC3Mesh
,
CC3VertexArray
resetTagAllocation :
CC3Identifiable
resource :
CC3Resource
resourceClass :
CC3ResourceNode
resourceFromFile: :
CC3Resource
resourceFromResourceFile: :
CC3Resource
restoreOriginalValue :
CC3OpenGLES11StateTrackerPrimitive
,
CC3OpenGLES11StateTrackerComposite
retainVertexLocations :
CC3Node
,
CC3Mesh
rotate:byQuaternion: :
CC3GLMatrix
rotate:byX: :
CC3GLMatrix
rotate:byY: :
CC3GLMatrix
rotate:byZ: :
CC3GLMatrix
rotateBy: :
CC3GLMatrix
rotateByQuaternion: :
CC3GLMatrix
rotateByX: :
CC3GLMatrix
rotateByY: :
CC3GLMatrix
rotateByZ: :
CC3GLMatrix
rotateYXZ:by: :
CC3GLMatrix
rotateZYX:by: :
CC3GLMatrix
rotator :
CC3Rotator
rotatorOnRotationMatrix: :
CC3Rotator
runAction: :
CC3Node
,
CC3Fog
runSceneOnNode: :
CCNodeController
Generated on Thu Jul 21 2011 08:13:28 for cocos3d 0.6.0-sp by
1.7.2