#import "CC3Identifiable.h"#import "CC3Material.h"#import "CC3NodeVisitor.h"Classes | |
| class | CC3DrawableVertexArray |
| This abstract subclass of CC3VertexArray adds the functionality to draw the vertex data to the display through the GL engine. More... | |
| class | CC3VertexArray |
| CC3VertexArray manages the data associated with an aspect of a vertex. More... | |
| class | CC3VertexColors |
| A CC3VertexArray that manages the per-vertex color aspect of an array of vertices. More... | |
| class | CC3VertexIndices |
| A CC3VertexArray that manages the drawing indices of an array of vertices. More... | |
| class | CC3VertexLocations |
| A CC3VertexArray that manages the location aspect of an array of vertices. More... | |
| class | CC3VertexNormals |
| A CC3VertexArray that manages the normal aspect of an array of vertices. More... | |
| class | CC3VertexPointSizes |
| A CC3VertexArray that manages the point sizes aspect of an array of point sprite vertices. More... | |
| class | CC3VertexRunLengthIndices |
| An index array that manages the drawing indices of an array of vertices, treating the index array as a run-length encoded array of indexes. More... | |
| class | CC3VertexTextureCoordinates |
| A CC3VertexArray that manages the texture coordinates aspect of an array of vertices. More... | |
Variables | |
| static const CGRect | kCC3UnitTextureRectangle = { {0.0, 0.0}, {1.0, 1.0} } |
const CGRect kCC3UnitTextureRectangle = { {0.0, 0.0}, {1.0, 1.0} } [static] |
A rectangle with origin zero and unit size for initial value of the textureRectangle property.
1.7.2