CC3RotateTo is a CCActionInterval that rotates a target CC3Node to a specific orientation. More...
#import <CC3ActionInterval.h>


Public Member Functions | |
| (id) | - initWithDuration:rotateTo: |
Static Public Member Functions | |
| (id) | + actionWithDuration:rotateTo: |
CC3RotateTo is a CCActionInterval that rotates a target CC3Node to a specific orientation.
The rotational travel will be minimized, taking into consideration the cyclical nature of rotation. For exmaple, a rotation from 10 degrees to 350 degrees in any axis should travel -20 degrees, not the +340 degrees that would result from simple subtraction.
| + (id) actionWithDuration: | (ccTime) | t | |
| rotateTo: | (CC3Vector) | aRotation | |
Allocates and initializes an autoreleased instance to rotate the target node to the specified rotation, within the specified time duration.
| - (id) initWithDuration: | (ccTime) | t | |
| rotateTo: | (CC3Vector) | aRotation | |
Initializes this instance to move the target node to the specified rotation, within the specified time duration.
1.7.2