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CC3MeshNode Member List
This is the complete list of members for
CC3MeshNode
, including all inherited members.
activeCamera
CC3Node
-
addAndLocalizeChild:
CC3Node
-
addAxesDirectionMarkers
CC3Node
-
addChild:
CC3Node
-
addDirectionMarker
CC3Node
-
addDirectionMarkerColored:inDirection:
CC3Node
-
addShadowVolumes
CC3Node(ShadowVolumes)
-
addShadowVolumesForLight:
CC3Node(ShadowVolumes)
-
addTexture:
CC3MeshNode
-
addTransformListener:
CC3Node
-
alignInvertedTextures
CC3Node
-
alignTextures
CC3Node
ambientColor
CC3MeshNode
animation
CC3Node
[protected]
animation
CC3Node
animationFrameCount
CC3Node
-
appendStructureDescriptionTo:withIndent:
CC3Node
-
asBumpMapLightTrackingWrapper
CC3Node
-
asCameraTrackingWrapper
CC3Node
-
asOrientingWrapper
CC3Node
-
asTrackingWrapper
CC3Node
-
bindRestPose
CC3Node(Skinning)
blendFunc
CC3MeshNode
boundingBox
CC3Node
boundingVolume
CC3Node
[protected]
boundingVolume
CC3Node
boundingVolumePadding
CC3Node
[protected]
boundingVolumePadding
CC3Node
-
buildTransformMatrixWithVisitor:
CC3Node
centerOfGeometry
CC3Node
-
checkDrawingOrder
CC3LocalContentNode
children
CC3Node
[protected]
children
CC3Node
-
cleanupActions
CC3Node
-
closestNodeIntersectedByGlobalRay:
CC3Node
color
CC3MeshNode
containsAnimation
CC3Node
-
copy
CC3Node
-
copyAsClass:
CC3Identifiable
-
copyUserDataFrom:
CC3Identifiable
-
copyWithName:
CC3Node
-
copyWithName:asClass:
CC3Identifiable
-
copyWithZone:withName:
CC3Identifiable
-
copyWithZone:withName:asClass:
CC3Identifiable
-
createGLBuffers
CC3Node
decalOffsetFactor
CC3MeshNode
[protected]
decalOffsetUnits
CC3MeshNode
[protected]
-
defaultBoundingVolume
CC3MeshNode
-
deformedFaceAt:
CC3MeshNode(Skinning)
-
deformedFaceCenterAt:
CC3MeshNode(Skinning)
-
deformedFaceNormalAt:
CC3MeshNode(Skinning)
-
deformedFacePlaneAt:
CC3MeshNode(Skinning)
-
deformedVertexLocationAt:fromFaceAt:
CC3MeshNode(Skinning)
-
deleteGLBuffers
CC3Node
DEPRECATED_ATTRIBUTE
CC3MeshNode
-
DEPRECATED_ATTRIBUTE
CC3MeshNode
depthFunction
CC3MeshNode
[protected]
-
deriveNameFrom:
CC3Identifiable
+
descriptorFontSize
CC3Node
[static]
descriptorNode
CC3Node
diffuseColor
CC3MeshNode
+
directionMarkerColor
CC3Node
[static]
directionMarkers
CC3Node
dirtiestAncestor
CC3Node
-
disableAllAnimation
CC3Node
-
disableAnimation
CC3Node
-
doesIntersectBoundingVolume:
CC3Node
-
doesIntersectFrustum:
CC3Node
-
doesIntersectGlobalRay:
CC3Node
-
doesIntersectNode:
CC3Node
-
doNotBufferVertexColors
CC3Node
-
doNotBufferVertexContent
CC3Node
-
doNotBufferVertexIndices
CC3Node
-
doNotBufferVertexLocations
CC3Node
-
doNotBufferVertexMatrixIndices
CC3Node(Skinning)
-
doNotBufferVertexNormals
CC3Node
-
doNotBufferVertexPointSizes
CC3Node(PointParticles)
-
doNotBufferVertexTextureCoordinates
CC3Node
-
doNotBufferVertexWeights
CC3Node(Skinning)
drawingMode
CC3MeshNode
-
drawWithVisitor:
CC3MeshNode
emissionColor
CC3MeshNode
-
enableAllAnimation
CC3Node
-
enableAnimation
CC3Node
-
establishAnimationFrameAt:
CC3Node
-
expectsVerticallyFlippedTexture:inTextureUnit:
CC3MeshNode
-
expectsVerticallyFlippedTextureInTextureUnit:
CC3MeshNode
expectsVerticallyFlippedTextures
CC3MeshNode
-
faceAt:
CC3MeshNode
-
faceCenterAt:
CC3MeshNode
faceCount
CC3MeshNode
-
faceCountFromVertexCount:
CC3MeshNode
-
faceCountFromVertexIndexCount:
CC3MeshNode
-
faceFromIndices:
CC3MeshNode
-
faceIndicesAt:
CC3MeshNode
-
faceNeighboursAt:
CC3MeshNode
-
faceNormalAt:
CC3MeshNode
-
facePlaneAt:
CC3MeshNode
-
findFirst:globalIntersections:ofGlobalRay:acceptBackFaces:acceptBehindRay:
CC3MeshNode
-
findFirst:intersections:ofLocalRay:acceptBackFaces:acceptBehindRay:
CC3MeshNode
-
flatten
CC3Node
-
flattenInto:
CC3Node
-
flipHorizontallyTextureUnit:
CC3MeshNode
-
flipTexturesHorizontally
CC3MeshNode
-
flipTexturesVertically
CC3MeshNode
-
flipVerticallyTextureUnit:
CC3MeshNode
forwardDirection
CC3Node
-
fullDescription
CC3Identifiable
-
getActionByTag:
CC3Node
-
getMeshNodeNamed:
CC3Node(CC3MeshNode)
-
getNodeNamed:
CC3Node
-
getNodeTagged:
CC3Node
-
getShadowVolumeForLight:
CC3Node(ShadowVolumes)
globalBoundingBox
CC3Node
globalCenterOfGeometry
CC3Node
globalForwardDirection
CC3Node
globalLightLocation
CC3MeshNode
globalLocalContentBoundingBox
CC3LocalContentNode
[protected]
globalLocalContentBoundingBox
CC3LocalContentNode
globalLocalContentCenterOfGeometry
CC3LocalContentNode
globalLocation
CC3Node
[protected]
globalLocation
CC3Node
-
globalLocationOfGlobalRayIntesection:
CC3Node
globalRightDirection
CC3Node
globalRotation
CC3Node
globalScale
CC3Node
[protected]
globalScale
CC3Node
globalUpDirection
CC3Node
hasLocalContent
CC3Node
hasPremultipliedAlpha
CC3MeshNode
-
hasShadowVolumes
CC3Node(ShadowVolumes)
-
hasShadowVolumesForLight:
CC3Node(ShadowVolumes)
hasSoftBodyContent
CC3Node(Skinning)
hasTarget
CC3Node
-
hide
CC3Node
-
init
CC3Identifiable
-
initAtIndex:fromPODResource:
CC3Identifiable(PVRPOD)
-
initUserData
CC3Identifiable
-
initWithName:
CC3Identifiable
-
initWithTag:
CC3Identifiable
-
initWithTag:withName:
CC3Identifiable
+
instanceCount
CC3Identifiable
[static]
isAnimationEnabled
CC3Node
[protected]
isAnimationEnabled
CC3Node
isBasePODNode
CC3Node(PVRPOD)
isBillboard
CC3Node(Billboards)
isCamera
CC3Node(Camera)
-
isDescendantOf:
CC3Node
isLight
CC3Node(Lighting)
isMeshNode
CC3Node(CC3MeshNode)
isOpaque
CC3MeshNode
isRunning
CC3Node
[protected]
isRunning
CC3Node
isShadowVolume
CC3Node(ShadowVolumes)
isSkeletonRigid
CC3Node(Skinning)
isTouchable
CC3Node
isTouchEnabled
CC3Node
[protected]
isTouchEnabled
CC3Node
isTrackingForBumpMapping
CC3Node
isTransformDirty
CC3Node
[protected]
isTransformDirty
CC3Node
isTransformRigid
CC3Node
isUniformlyScaledGlobally
CC3Node
isUniformlyScaledLocally
CC3Node
isUsingGLBuffers
CC3MeshNode
lineSmoothingHint
CC3MeshNode
[protected]
lineWidth
CC3MeshNode
[protected]
-
linkToPODNodes:
CC3Node(PVRPOD)
localContentBoundingBox
CC3LocalContentNode
localContentCenterOfGeometry
CC3LocalContentNode
+
localContentWireframeBoxColor
CC3LocalContentNode
[static]
localContentWireframeBoxNode
CC3LocalContentNode
location
CC3Node
[protected]
location
CC3Node
-
locationOfGlobalRayIntesection:
CC3Node
-
markBoundingVolumeDirty
CC3Node
-
markTransformDirty
CC3Node
material
CC3MeshNode
[protected]
material
CC3MeshNode
mesh
CC3MeshNode
[protected]
mesh
CC3MeshNode
-
moveMeshOriginTo:
CC3MeshNode
-
moveMeshOriginToCenterOfGeometry
CC3MeshNode
-
movePivotTo:
CC3MeshNode
name
CC3Identifiable
[protected]
name
CC3Identifiable
nameSuffix
CC3Identifiable
-
nextTag
CC3Identifiable
+
node
CC3Node
[static]
+
nodeAtIndex:fromPODResource:
CC3Node(PVRPOD)
[static]
-
nodePODStructAtIndex:fromPODResource:
CC3Node(PVRPOD)
-
nodesIntersectedByGlobalRay:
CC3Node
-
nodeWasDestroyed:
CC3Node
-
nodeWasTransformed:
CC3Node
+
nodeWithName:
CC3Node
[static]
+
nodeWithTag:
CC3Node
[static]
+
nodeWithTag:withName:
CC3Node
[static]
normalScalingMethod
CC3MeshNode
[protected]
-
numberOfRunningActions
CC3Node
opacity
CC3MeshNode
parent
CC3Node
[protected]
parent
CC3Node
parentTransformMatrix
CC3Node
-
pauseAllActions
CC3Node
performanceStatistics
CC3Node
podContentIndex
CC3Node(PVRPOD)
podIndex
CC3Identifiable(PVRPOD)
podMaterialIndex
CC3MeshNode(PVRPOD)
podParentIndex
CC3Node(PVRPOD)
podTargetIndex
CC3Node(PVRPOD)
-
populateAsBitmapFontLabelFromString:fromFontFile:andLineHeight:andTextAlignment:andRelativeOrigin:andTessellation:
CC3MeshNode(ParametricShapes)
-
populateAsCenteredRectangleWithSize:
CC3MeshNode(ParametricShapes)
-
populateAsCenteredRectangleWithSize:andTessellation:
CC3MeshNode(ParametricShapes)
-
populateAsCenteredRectangleWithSize:andTessellation:withTexture:invertTexture:
CC3MeshNode(DeprecatedParametricShapes)
-
populateAsCenteredRectangleWithSize:withTexture:invertTexture:
CC3MeshNode(DeprecatedParametricShapes)
-
populateAsCenteredTexturedRectangleWithSize:
CC3MeshNode(DeprecatedParametricShapes)
-
populateAsCenteredTexturedRectangleWithSize:andTessellation:
CC3MeshNode(DeprecatedParametricShapes)
-
populateAsCubeMappedSolidBox:
CC3MeshNode(ParametricShapes)
-
populateAsDiskWithRadius:andTessellation:
CC3MeshNode(ParametricShapes)
-
populateAsHollowConeWithRadius:height:andTessellation:
CC3MeshNode(ParametricShapes)
-
populateAsLineStripWith:vertices:andRetain:
CC3MeshNode(ParametricShapes)
-
populateAsRectangleWithSize:andPivot:
CC3MeshNode(DeprecatedParametricShapes)
-
populateAsRectangleWithSize:andPivot:andTessellation:
CC3MeshNode(DeprecatedParametricShapes)
-
populateAsRectangleWithSize:andPivot:andTessellation:withTexture:invertTexture:
CC3MeshNode(DeprecatedParametricShapes)
-
populateAsRectangleWithSize:andPivot:withTexture:invertTexture:
CC3MeshNode(DeprecatedParametricShapes)
-
populateAsRectangleWithSize:andRelativeOrigin:
CC3MeshNode(ParametricShapes)
-
populateAsRectangleWithSize:andRelativeOrigin:andTessellation:
CC3MeshNode(ParametricShapes)
-
populateAsSolidBox:
CC3MeshNode(ParametricShapes)
-
populateAsSolidBox:withCorner:
CC3MeshNode(ParametricShapes)
-
populateAsSphereWithRadius:andTessellation:
CC3MeshNode(ParametricShapes)
-
populateAsTexturedBox:
CC3MeshNode(DeprecatedParametricShapes)
-
populateAsTexturedBox:withCorner:
CC3MeshNode(DeprecatedParametricShapes)
-
populateAsTexturedRectangleWithSize:andPivot:
CC3MeshNode(DeprecatedParametricShapes)
-
populateAsTexturedRectangleWithSize:andPivot:andTessellation:
CC3MeshNode(DeprecatedParametricShapes)
-
populateAsTriangle:withTexCoords:andTessellation:
CC3MeshNode(ParametricShapes)
-
populateAsWireBox:
CC3MeshNode(ParametricShapes)
-
populateFrom:
CC3Identifiable
-
prepareParametricMesh
CC3MeshNode(ParametricShapes)
projectedLocation
CC3Node
[protected]
projectedLocation
CC3Node
projectedPosition
CC3Node
pureColor
CC3MeshNode
[protected]
pureColor
CC3MeshNode
quaternion
CC3Node
-
reattachBonesFrom:
CC3Node(Skinning)
referenceUpDirection
CC3Node
-
releaseRedundantData
CC3Node
-
releaseUserData
CC3Identifiable
-
remove
CC3Node
-
removeAllChildren
CC3Node
-
removeAllDirectionMarkers
CC3Node
-
removeAllTextures
CC3MeshNode
-
removeAllTransformListeners
CC3Node
-
removeChild:
CC3Node
-
removeShadowVolumes
CC3Node(ShadowVolumes)
-
removeShadowVolumesForLight:
CC3Node(ShadowVolumes)
-
removeTransformListener:
CC3Node
-
repeatTexture:
CC3MeshNode
-
repeatTexture:forTextureUnit:
CC3MeshNode
+
resetTagAllocation
CC3Identifiable
[static]
-
resumeAllActions
CC3Node
-
retainVertexColors
CC3Node
-
retainVertexContent
CC3Node
-
retainVertexIndices
CC3Node
-
retainVertexLocations
CC3Node
-
retainVertexMatrixIndices
CC3Node(Skinning)
-
retainVertexNormals
CC3Node
-
retainVertexPointSizes
CC3Node(PointParticles)
-
retainVertexTextureCoordinates
CC3Node
-
retainVertexWeights
CC3Node(Skinning)
rightDirection
CC3Node
rootAncestor
CC3Node
-
rotateBy:
CC3Node
-
rotateByAngle:aroundAxis:
CC3Node
-
rotateByQuaternion:
CC3Node
rotation
CC3Node
rotationAngle
CC3Node
rotationAxis
CC3Node
rotator
CC3Node
[protected]
rotator
CC3Node
-
runAction:
CC3Node
-
runAction:withTag:
CC3Node
scale
CC3Node
[protected]
scale
CC3Node
scene
CC3Node
+
setDefaultScaleTolerance:
CC3Node
[static]
+
setDescriptorFontSize:
CC3Node
[static]
+
setDirectionMarkerColor:
CC3Node
[static]
+
setLocalContentWireframeBoxColor:
CC3LocalContentNode
[static]
-
setTexture:forTextureUnit:
CC3MeshNode
-
setTextureRectangle:forTextureUnit:
CC3MeshNode
-
setVertexColor4B:at:
CC3MeshNode
-
setVertexColor4F:at:
CC3MeshNode
-
setVertexHomogeneousLocation:at:
CC3MeshNode
-
setVertexIndex:at:
CC3MeshNode
-
setVertexLocation:at:
CC3MeshNode
-
setVertexNormal:at:
CC3MeshNode
-
setVertexTexCoord2F:at:
CC3MeshNode
-
setVertexTexCoord2F:at:forTextureUnit:
CC3MeshNode
-
setVertexTexCoord2F:forTextureUnit:at:
CC3MeshNode
+
setWireframeBoxColor:
CC3Node
[static]
shadowExpansionLimitFactor
CC3Node(ShadowVolumes)
shadowLagCount
CC3Node(ShadowVolumes)
shadowLagFactor
CC3Node(ShadowVolumes)
shadowOffsetFactor
CC3Node(ShadowVolumes)
shadowOffsetUnits
CC3Node(ShadowVolumes)
shadowVolumes
CC3Node(ShadowVolumes)
shadowVolumeVertexOffsetFactor
CC3Node(ShadowVolumes)
shouldAddShadowVolumeEndCapsOnlyWhenNeeded
CC3Node(ShadowVolumes)
shouldAllowTouchableWhenInvisible
CC3Node
[protected]
shouldAllowTouchableWhenInvisible
CC3Node
shouldApplyOpacityAndColorToMeshContent
CC3MeshNode
[protected]
shouldApplyOpacityToColor
CC3MeshNode
shouldAutoremoveWhenEmpty
CC3Node
[protected]
shouldAutoremoveWhenEmpty
CC3Node
shouldAutotargetCamera
CC3Node
shouldCacheFaces
CC3MeshNode
shouldCastShadowsWhenInvisible
CC3MeshNode
[protected]
shouldCullBackFaces
CC3MeshNode
[protected]
shouldCullFrontFaces
CC3MeshNode
[protected]
shouldDisableDepthMask
CC3MeshNode
[protected]
shouldDisableDepthTest
CC3MeshNode
[protected]
shouldDrawAllBoundingVolumes
CC3Node
shouldDrawAllDescriptors
CC3Node
shouldDrawAllLocalContentWireframeBoxes
CC3Node
shouldDrawAllWireframeBoxes
CC3Node
shouldDrawBoundingVolume
CC3Node
shouldDrawDescriptor
CC3Node
shouldDrawLocalContentWireframeBox
CC3LocalContentNode
shouldDrawLowAlpha
CC3MeshNode
shouldDrawWireframeBox
CC3Node
shouldIgnoreRayIntersection
CC3Node
shouldIncludeInDeepCopy
CC3Identifiable
shouldInheritTouchability
CC3Node
[protected]
shouldInheritTouchability
CC3Node
shouldLogIntersectionMisses
CC3Node
shouldLogIntersections
CC3Node
shouldShadowBackFaces
CC3Node(ShadowVolumes)
shouldShadowFrontFaces
CC3Node(ShadowVolumes)
shouldSmoothLines
CC3MeshNode
[protected]
shouldStopActionsWhenRemoved
CC3Node
[protected]
shouldStopActionsWhenRemoved
CC3Node
shouldTrackTarget
CC3Node
shouldUseClockwiseFrontFaceWinding
CC3MeshNode
[protected]
shouldUseFixedBoundingVolume
CC3Node
[protected]
shouldUseFixedBoundingVolume
CC3Node
shouldUseLighting
CC3MeshNode
shouldUseSmoothShading
CC3MeshNode
[protected]
-
show
CC3Node
softBodyNode
CC3Node(Skinning)
specularColor
CC3MeshNode
-
stopAction:
CC3Node
-
stopActionByTag:
CC3Node
-
stopAllActions
CC3Node
structureDescription
CC3Node
tag
CC3Identifiable
[protected]
tag
CC3Identifiable
target
CC3Node
targetLocation
CC3Node
targettingConstraint
CC3Node
texture
CC3MeshNode
textureCount
CC3MeshNode
-
textureForTextureUnit:
CC3MeshNode
textureRectangle
CC3MeshNode
-
textureRectangleForTextureUnit:
CC3MeshNode
touchableNode
CC3Node
-
touchDisableAll
CC3Node
-
touchEnableAll
CC3Node
-
trackTargetWithVisitor:
CC3Node
-
transformAndDrawWithVisitor:
CC3Node
transformListeners
CC3Node
[protected]
transformListeners
CC3Node
transformMatrix
CC3Node
[protected]
transformMatrix
CC3Node
transformMatrixInverted
CC3Node
[protected]
transformMatrixInverted
CC3Node
-
transformVisitorClass
CC3Node
-
translateBy:
CC3Node
uniformScale
CC3Node
-
updateAfterTransform:
CC3Node
-
updateBeforeTransform:
CC3Node
-
updateGLBuffers
CC3MeshNode
-
updateTransformMatrices
CC3Node
-
updateTransformMatrix
CC3Node
-
updateVertexColorsGLBuffer
CC3MeshNode
-
updateVertexIndicesGLBuffer
CC3MeshNode
-
updateVertexLocationsGLBuffer
CC3MeshNode
-
updateVertexNormalsGLBuffer
CC3MeshNode
-
updateVertexTextureCoordinatesGLBuffer
CC3MeshNode
-
updateVertexTextureCoordinatesGLBufferForTextureUnit:
CC3MeshNode
upDirection
CC3Node
userData
CC3Identifiable
[protected]
userData
CC3Identifiable
-
vertexColor4BAt:
CC3MeshNode
-
vertexColor4FAt:
CC3MeshNode
vertexColorType
CC3MeshNode
vertexContentTypes
CC3MeshNode
vertexCount
CC3MeshNode
-
vertexCountFromFaceCount:
CC3MeshNode
-
vertexHomogeneousLocationAt:
CC3MeshNode
-
vertexIndexAt:
CC3MeshNode
vertexIndexCount
CC3MeshNode
-
vertexIndexCountFromFaceCount:
CC3MeshNode
-
vertexLocationAt:
CC3MeshNode
-
vertexNormalAt:
CC3MeshNode
-
vertexTexCoord2FAt:
CC3MeshNode
-
vertexTexCoord2FAt:forTextureUnit:
CC3MeshNode
-
vertexTexCoord2FForTextureUnit:at:
CC3MeshNode
visible
CC3Node
[protected]
visible
CC3Node
-
wasAdded
CC3Node
-
wasRemoved
CC3Node
+
wireframeBoxColor
CC3Node
[static]
wireframeBoxNode
CC3Node
zOrder
CC3LocalContentNode
[protected]
Generated on Fri Nov 9 2012 14:53:34 for cocos3d 0.7.2 by
1.7.2