CC3ScaleBy is a CCActionInterval that scales a target CC3Node by a specific scale factor. More...
#import <CC3ActionInterval.h>


Public Member Functions | |
| (id) | - initWithDuration:scaleBy: |
| (id) | - initWithDuration:scaleUniformlyBy: |
Static Public Member Functions | |
| (id) | + actionWithDuration:scaleBy: |
| (id) | + actionWithDuration:scaleUniformlyBy: |
CC3ScaleBy is a CCActionInterval that scales a target CC3Node by a specific scale factor.
| + (id) actionWithDuration: | (ccTime) | t | |
| scaleBy: | (CC3Vector) | aScale | |
Allocates and initializes an autoreleased instance to scale the target node by the specified scale factor, within the specified time duration.
| + (id) actionWithDuration: | (ccTime) | t | |
| scaleUniformlyBy: | (GLfloat) | aScale | |
Allocates and initializes an autoreleased instance to scale the target node uniformly in all dimensions by the specified scale factor, within the specified time duration.
| - (id) initWithDuration: | (ccTime) | t | |
| scaleBy: | (CC3Vector) | aScale | |
Initializes this instance to scale the target node by the specified scale factor, within the specified time duration.
| - (id) initWithDuration: | (ccTime) | t | |
| scaleUniformlyBy: | (GLfloat) | aScale | |
Initializes this instance to scale the target node uniformly in all dimensions by the specified scale factor, within the specified time duration.
1.7.2