CC3ScaleTo is a CCActionInterval that scales a target CC3Node to a specific scale. More...
#import <CC3ActionInterval.h>
Public Member Functions | |
(id) | - initWithDuration:scaleTo: |
(id) | - initWithDuration:scaleUniformlyTo: |
Static Public Member Functions | |
(id) | + actionWithDuration:scaleTo: |
(id) | + actionWithDuration:scaleUniformlyTo: |
CC3ScaleTo is a CCActionInterval that scales a target CC3Node to a specific scale.
+ (id) actionWithDuration: | (ccTime) | t | |
scaleTo: | (CC3Vector) | aScale | |
Allocates and initializes an autoreleased instance to scale the target node to the specified scale, within the specified time duration.
+ (id) actionWithDuration: | (ccTime) | t | |
scaleUniformlyTo: | (GLfloat) | aScale | |
Allocates and initializes an autoreleased instance to scale the target node uniformly in all dimensions to the specified uniformScale, within the specified time duration.
- (id) initWithDuration: | (ccTime) | t | |
scaleTo: | (CC3Vector) | aScale | |
Initializes this instance to scale the target node to the specified scale, within the specified time duration.
- (id) initWithDuration: | (ccTime) | t | |
scaleUniformlyTo: | (GLfloat) | aScale | |
Initializes this instance to scale the target node uniformly in all dimensions to the specified uniformScale, within the specified time duration.