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- p -
parentTansformMatrixFor: :
CC3NodeTransformingVisitor
particleClass :
CC3PointParticleEmitter
particleFromEmitter: :
CC3PointParticle
particleSizeAt: :
CC3PointParticleEmitter
,
CC3PointParticleMesh
pause :
CC3PointParticleEmitter
,
CC3World
pickNodeFromTouchEvent:at: :
CC3TouchedNodePicker
pickTouchedNode :
CC3TouchedNodePicker
pickVisitorClass :
CC3World
play :
CC3PointParticleEmitter
,
CC3World
pointSizeAt: :
CC3VertexPointSizes
pop :
CC3OpenGLES11MatrixStack
populate:fromFrustumLeft:andRight:andBottom:andTop:andNear:andFar: :
CC3GLMatrix
populate:toLookAt:withEyeAt:withUp: :
CC3GLMatrix
populate:toPointTowards:withUp: :
CC3GLMatrix
populateAsCenteredRectangleWithSize: :
CC3MeshNode
populateAsCenteredRectangleWithSize:andTessellation: :
CC3MeshNode
populateAsCenteredRectangleWithSize:andTessellation:withTexture:invertTexture: :
CC3MeshNode
populateAsCenteredRectangleWithSize:withTexture:invertTexture: :
CC3MeshNode
populateAsCenteredTexturedRectangleWithSize: :
CC3MeshNode
populateAsCenteredTexturedRectangleWithSize:andTessellation: :
CC3MeshNode
populateAsLineStripWith:vertices:andRetain: :
CC3MeshNode
populateAsRectangleWithSize:andPivot: :
CC3MeshNode
populateAsRectangleWithSize:andPivot:andTessellation: :
CC3MeshNode
populateAsRectangleWithSize:andPivot:andTessellation:withTexture:invertTexture: :
CC3MeshNode
populateAsRectangleWithSize:andPivot:withTexture:invertTexture: :
CC3MeshNode
populateAsSolidBox: :
CC3MeshNode
populateAsTexturedBox: :
CC3MeshNode
populateAsTexturedBox:withCorner: :
CC3MeshNode
populateAsTexturedRectangleWithSize:andPivot: :
CC3MeshNode
populateAsTexturedRectangleWithSize:andPivot:andTessellation: :
CC3MeshNode
populateAsWireBox: :
CC3MeshNode
populateForMaxParticles: :
CC3PointParticleEmitter
populateForMaxParticles:containing: :
CC3PointParticleEmitter
,
CC3PointParticleMesh
populateForMaxParticles:ofType: :
CC3PointParticleEmitter
populateForMaxParticles:ofType:containing: :
CC3PointParticleEmitter
populateFrom: :
CC3GLMatrix
populateFrom:andAspect:andNearClip:andFarClip:andZoom: :
CC3Frustum
populateFromFrustumLeft:andRight:andBottom:andTop:andNear:andFar: :
CC3GLMatrix
populateFromGLMatrix: :
CC3GLMatrix
populateFromQuaternion: :
CC3GLMatrix
populateFromRotation: :
CC3GLMatrix
populateFromScale: :
CC3GLMatrix
populateFromTranslation: :
CC3GLMatrix
populateIdentity :
CC3GLMatrix
populateOrtho:fromFrustumLeft:andRight:andBottom:andTop:andNear:andFar: :
CC3GLMatrix
populateOrthoFromFrustumLeft:andRight:andBottom:andTop:andNear:andFar: :
CC3GLMatrix
populateToLookAt:withEyeAt:withUp: :
CC3GLMatrix
populateToPointTowards:withUp: :
CC3GLMatrix
populateZero :
CC3GLMatrix
projectLocation: :
CC3Camera
projectNode: :
CC3Camera
push :
CC3OpenGLES11MatrixStack
Generated on Tue Oct 18 2011 20:34:05 for cocos3d 0.6.2 by
1.7.2