- u -
- unbind
: CC3Fog
, CC3Material
, CC3VertexTextureCoordinates
, CC3OpenGLES11StateTrackerTextureBinding
, CC3Texture
, CC3OpenGLES11StateTrackerArrayBufferBinding
, CC3Material
, CC3VertexArray
- unbind:
: CC3Texture
, CC3VertexTextureCoordinates
- unbindRemainingFrom:
: CC3Texture
, CC3VertexTextureCoordinates
- unprojectPoint:
: CC3Camera
- unprojectPoint:ontoPlane:
: CC3Camera
- update
: CC3NodeBoundingVolume
- update:
: CC3Fog
, CC3Layer
, CC3PointParticle
- updateAfterTransform:
: CC3Node
- updateBeforeTransform:
: CC3Node
- updateBounds:withDeviceOrientation:
: CC3ViewportManager
- updateBufferData:startingAt:forLength:
: CC3OpenGLES11StateTrackerArrayBufferBinding
- updateGLBuffer
: CC3VertexArray
- updateGLBuffers
: CC3VertexArrayMesh
- updateGLBuffersStartingAt:forLength:
: CC3VertexArrayMesh
- updateGLBufferStartingAt:forLength:
: CC3VertexArray
- updateLife:
: CC3MortalPointParticle
, CC3UniformMotionParticle
, CC3UniformEvolutionParticle
- updateParticleSizesGLBuffer
: CC3PointParticleEmitter
, CC3PointParticleMesh
- updateSequenceWithVisitor:
: CC3NodeSequencer
- updateTransformMatrices
: CC3Node
- updateTransformMatrix
: CC3Node
- updateVertexColorsGLBuffer
: CC3Mesh
, CC3MeshNode
- updateVertexIndicesGLBuffer
: CC3MeshNode
, CC3Mesh
- updateVertexLocationsGLBuffer
: CC3MeshNode
, CC3Mesh
- updateVertexNormalsGLBuffer
: CC3MeshNode
, CC3Mesh
- updateVertexTextureCoordinatesGLBuffer
: CC3Mesh
, CC3MeshNode
- updateVertexTextureCoordinatesGLBufferForTextureUnit:
: CC3MeshNode
, CC3Mesh
- updateViewport
: CC3Layer
, CCNode(CC3)
- updateVisitorClass
: CC3World
- updateWorld
: CC3World
- updateWorld:
: CC3World
- useDontCare
: CC3OpenGLES11StateTrackerHintEnumeration
- useElementsAt:withSize:withType:withStride:
: CC3OpenGLES11StateTrackerVertexPointer
- useElementsAt:withType:withStride:
: CC3OpenGLES11StateTrackerVertexPointer
- useFastest
: CC3OpenGLES11StateTrackerHintEnumeration
- useNicest
: CC3OpenGLES11StateTrackerHintEnumeration