Classes

CC3BoundingVolumes.h File Reference

#import "CC3Foundation.h"

Classes

class  CC3BoundingVolume
 Bounding volumes define a volume of space. More...
class  CC3NodeBoundingArea
 A bounding volume that defines a 2D bounding area for a node, and checks that bounding area against a given 2D bounding box, which is typically the bounding box of the CC3Layer. More...
class  CC3NodeBoundingBoxVolume
 A bounding volume that forms an axially aligned bounding box (AABB) around the node, in the node's local coordinate system. More...
class  CC3NodeBoundingVolume
 CC3NodeBoundingVolumes are used by CC3Nodes to determine whether a node intersets another bounding volume, including the camera's frustum, or to determine boundaries for collision detection during physics simulation. More...
class  CC3NodeCenterOfGeometryBoundingVolume
 CC3NodeCenterOfGeometryBoundingVolume is simply a single point at the node's center of geometry. More...
class  CC3NodeInfiniteBoundingVolume
 A bounding volume that forms a volume of infinite size. More...
class  CC3NodeNullBoundingVolume
 A bounding volume that forms a volume of zero size and location. More...
class  CC3NodeSphereThenBoxBoundingVolume
 CC3NodeSphereThenBoxBoundingVolume is a CC3NodeTighteningBoundingVolumeSequence that contains a single CC3NodeSphericalBoundingVolume and a single CC3NodeBoundingBoxVolume, in that order. More...
class  CC3NodeSphericalBoundingVolume
 A bounding volume that forms a sphere around a single point. More...
class  CC3NodeTighteningBoundingVolumeSequence
 A composite bounding volume that contains other bounding volumes. More...

Detailed Description