CC3Texture2D is a cluster subclass of CCTexture2D. More...
#import <CC3Texture.h>
Static Public Member Functions | |
(BOOL) | + PVRImagesHavePremultipliedAlpha |
(void) | + PVRImagesHavePremultipliedAlpha: |
CC3Texture2D is a cluster subclass of CCTexture2D.
CC3Texture2D provides more automated tracking of mipmaps and texture orienation. In particular, by instantiating a CC3Texture2D instead of the CCTexture2D superclass:
CC3Texture automatically causes an instance of CC3Texture2D to be instantiated by CCTextureCache when the CC3Texture is loaded from a file.
+ (BOOL) PVRImagesHavePremultipliedAlpha |
This is a replication of the same class-side property of the CCTexture2D superclass.
If you change the value of the superclass property, you should also change the value of this property to match.
+ (void) PVRImagesHavePremultipliedAlpha: | (BOOL) | haveAlphaPremultiplied |
This is a replication of the same class-side property of the CCTexture2D superclass.
If you change the value of the superclass property, you should also change the value of this property to match.