The behaviour required by objects that represent shadows cast by a light. More...
#import <CC3Light.h>

Public Member Functions | |
| (void) | - updateShadow |
Properties | |
| CC3Light * | light |
The behaviour required by objects that represent shadows cast by a light.
CAUTION: The signature of this protocol may evolve as additional shadowing techniques are introduced.
| - (void) updateShadow |
Updates the shape and location of the shadow.
This is invoked automatically by the light during each update frame to udpate the shape and location of the shadow.
- (CC3Light*) light [read, write, assign] |
The light casting this shadow.
Reimplemented in CC3ShadowVolumeMeshNode, and CC3StencilledShadowPainterNode.
1.7.2