Here is a list of all documented class members with links to the class documentation for each member:
- l -
- layerBounds
: CC3ViewportManager
- layerBoundsLocal
: CC3ViewportManager
- left
: CC3Frustum
- leftPlane
: CC3Frustum
- lightAt:
: CC3OpenGLES11ServerCapabilities
, CC3OpenGLES11Lighting
- lightAtIndex:
: CC3PODResource
- lightCount
: CC3PODResource
, CC3Light
- lightIndex
: CC3Light
, CC3OpenGLES11StateTrackerLightFloat
, CC3OpenGLES11StateTrackerLightColor
, CC3OpenGLES11StateTrackerLightVector
, CC3OpenGLES11StateTrackerLightVector4
- lighting
: CC3OpenGLES11Engine
, CC3OpenGLES11ServerCapabilities
- lightNodePODStructAtIndex:
: CC3PODResource
- lightPODStructAtIndex:
: CC3PODResource
- lightPoolStartIndex
: CC3Light
- lights
: CC3OpenGLES11ServerCapabilities
, CC3OpenGLES11Lighting
- lineSmooth
: CC3OpenGLES11ServerCapabilities
- lineWidth
: CC3LineNode
, CC3OpenGLES11State
- linkToPODNodes:
: CC3Node
- load:
: CC3OpenGLES11MatrixStack
- loadBufferData:ofLength:forUse:
: CC3OpenGLES11StateTrackerArrayBufferBinding
- loadFromFile:
: CC3Resource
, CC3ResourceNode
- loadFromResourceFile:
: CC3ResourceNode
, CC3Resource
- loadTextureFile:
: CC3Texture
- location
: CC3Node
, CCTexturedVertex
- locationAt:
: CC3VertexLocations
- locations
: CC3OpenGLES11VertexArrays
- logGetGLValue
: CC3OpenGLES11StateTrackerPrimitive
- logSetFixedValue:
: CC3OpenGLES11StateTrackerColorFixedAndFloat
- logSetGLValues:
: CC3OpenGLES11StateTrackerVertexPointer
- logSetValue:
: CC3OpenGLES11StateTrackerPrimitive