Here is a list of all documented class members with links to the class documentation for each member:
- r -
- radius
: CC3NodeSphericalBoundingVolume
, CC3AngularVector
- readPixelAt:
: CC3OpenGLES11State
- releaseRedundantData
: CC3MeshModel
, CC3Node
, CC3VertexArray
- remove
: CC3Node
- remove:withVisitor:
: CC3NodeSequencer
- removeAllChildren
: CC3Node
- removeChild:
: CC3Node
- removeMisplacedNodesWithVisitor:
: CC3NodeSequencer
- rescaleNormal
: CC3OpenGLES11ServerCapabilities
- reset
: CC3PerformanceStatistics
- resetSwitching
: CC3VertexArray
, CC3Material
, CC3MeshModel
- resetTagAllocation
: CC3Identifiable
- resource
: CC3ResourceNode
, CC3Resource
- resourceClass
: CC3ResourceNode
- resourceFromFile:
: CC3Resource
- resourceFromResourceFile:
: CC3Resource
- restoreOriginalValue
: CC3OpenGLES11StateTrackerPrimitive
, CC3OpenGLES11StateTrackerComposite
- retainVertexLocations
: CC3MeshModel
, CC3Node
- right
: CC3Frustum
- rightDirection
: CC3TargettingNode
, CC3DirectionalRotator
- rightPlane
: CC3Frustum
- rotate:byQuaternion:
: CC3GLMatrix
- rotate:byX:
: CC3GLMatrix
- rotate:byY:
: CC3GLMatrix
- rotate:byZ:
: CC3GLMatrix
- rotateBy:
: CC3GLMatrix
- rotateByQuaternion:
: CC3GLMatrix
- rotateByX:
: CC3GLMatrix
- rotateByY:
: CC3GLMatrix
- rotateByZ:
: CC3GLMatrix
- rotateYXZ:by:
: CC3GLMatrix
- rotateZYX:by:
: CC3GLMatrix
- rotation
: CC3Rotator
, CC3Node
- rotationMatrix
: CC3Rotator
- rotator
: CC3Rotator
- rotatorOnRotationMatrix:
: CC3Rotator
- runAction:
: CC3Node
- runSceneOnNode:
: CCNodeController