Here is a list of all documented class members with links to the class documentation for each member:
- l -
- layerBounds
: CC3ViewportManager
- layerBoundsLocal
: CC3ViewportManager
- left
: CC3Frustum
- leftMultiply:byMatrix:
: CC3GLMatrix
- leftMultiplyByMatrix:
: CC3GLMatrix
- leftPlane
: CC3Frustum
- lifeSpan
: CC3MortalPointParticle
- light
: CC3OpenGLES11Light
- lightAt:
: CC3OpenGLES11Lighting
- lightAtIndex:
: CC3PODResource
- lightCount
: CC3PODResource
, CC3OpenGLES11Lighting
, CC3Light
- lightDirection
: CC3TextureUnit
, CC3Material
, CC3Texture
- lightIndex
: CC3Light
, CC3OpenGLES11StateTrackerLightFloat
, CC3OpenGLES11StateTrackerLightColor
, CC3OpenGLES11StateTrackerLightVector
, CC3OpenGLES11StateTrackerLightVector4
- lighting
: CC3OpenGLES11ServerCapabilities
, CC3OpenGLES11Engine
- lightNodePODStructAtIndex:
: CC3PODResource
- lightPODStructAtIndex:
: CC3PODResource
- lightPoolStartIndex
: CC3Light
- lights
: CC3OpenGLES11Lighting
- lightWithLightIndex:
: CC3Light
- lightWithName:withLightIndex:
: CC3Light
- lightWithTag:withLightIndex:
: CC3Light
- lightWithTag:withName:withLightIndex:
: CC3Light
- linearAttenuation
: CC3OpenGLES11Light
- lineSmooth
: CC3OpenGLES11ServerCapabilities
, CC3OpenGLES11Hints
- lineWidth
: CC3OpenGLES11State
, CC3LineNode
- linkToPODNodes:
: CC3Node
, CC3PODSkinSection
- load:
: CC3OpenGLES11MatrixStack
- loadBufferData:ofLength:forUse:
: CC3OpenGLES11StateTrackerArrayBufferBinding
- loadFromFile:
: CC3ResourceNode
, CC3Resource
- loadFromModelView
: CC3OpenGLES11MatrixPalette
- loadFromResourceFile:
: CC3Resource
, CC3ResourceNode
- loadTextureFile:
: CC3Texture
- localContentBoundingBox
: CC3LocalContentNode
- localContentWireframeBoxColor
: CC3LocalContentNode
- localContentWireframeBoxNode
: CC3LocalContentNode
- location
: CC3TexturedVertex
, CC3PointParticle
, CC3Node
- locationAt:
: CC3VertexLocations
- locations
: CC3OpenGLES11VertexArrays
- logSetGLValues:
: CC3OpenGLES11StateTrackerVertexPointer