Here is a list of all documented class members with links to the class documentation for each member:
- p -
- paletteAt:
: CC3OpenGLES11Matrices
- paletteMatrices
: CC3OpenGLES11Matrices
- paletteMatrixCount
: CC3OpenGLES11Matrices
- parent
: CC3Node
, CC3OpenGLES11StateTracker
- parentTansformMatrixFor:
: CC3NodeTransformingVisitor
- parentTransformMatrix
: CC3Node
- particleClass
: CC3PointParticleEmitter
- particleContentTypes
: CC3PointParticleEmitter
- particleCount
: CC3PointParticleEmitter
, CC3PointParticleMesh
- particleFromEmitter:
: CC3PointParticle
- particleMesh
: CC3PointParticleEmitter
- particles
: CC3PointParticleEmitter
- particleSize
: CC3PointParticleEmitter
- particleSizeAt:
: CC3PointParticleEmitter
, CC3PointParticleMesh
- particleSizeAttenuationCoefficients
: CC3ParticleSystemBillboard
, CC3PointParticleEmitter
- particleSizeMaximum
: CC3PointParticleEmitter
- particleSizeMinimum
: CC3PointParticleEmitter
- pause
: CC3PointParticleEmitter
, CC3World
- performanceHint
: CC3Fog
, CC3LineNode
- performanceStatistics
: CC3Node
, CC3NodeVisitor
, CC3World
- perspectiveCorrection
: CC3OpenGLES11Hints
- pickedNode
: CC3NodePickingVisitor
- picker
: CCNodeController
- pickNodeFromTouchEvent:at:
: CC3TouchedNodePicker
- pickTouchedNode
: CC3TouchedNodePicker
- pickVisitor
: CC3TouchedNodePicker
- pickVisitorClass
: CC3World
- plane
: CC3PlaneNode
- platform
: CC3OpenGLES11Engine
- play
: CC3PointParticleEmitter
, CC3World
- podContentIndex
: CC3Node
- podIndex
: CC3Identifiable
- podMaterialIndex
: CC3MeshNode
- podParentIndex
: CC3Node
- podTargetIndex
: CC3TargettingNode
- pointSize
: CC3OpenGLES11State
- pointSizeArray
: CC3OpenGLES11ClientCapabilities
- pointSizeAt:
: CC3VertexPointSizes
- pointSizeAttenuation
: CC3OpenGLES11State
- pointSizeFadeThreshold
: CC3OpenGLES11State
- pointSizeMaximum
: CC3OpenGLES11State
- pointSizeMinimum
: CC3OpenGLES11State
- pointSizes
: CC3OpenGLES11VertexArrays
- pointSmooth
: CC3OpenGLES11ServerCapabilities
, CC3OpenGLES11Hints
- pointSpriteCoordReplace
: CC3OpenGLES11TextureUnit
- pointSprites
: CC3OpenGLES11ServerCapabilities
- polygonOffsetFill
: CC3OpenGLES11ServerCapabilities
- pop
: CC3OpenGLES11MatrixStack
- populate:fromFrustumLeft:andRight:andBottom:andTop:andNear:andFar:
: CC3GLMatrix
- populate:toLookAt:withEyeAt:withUp:
: CC3GLMatrix
- populate:toPointTowards:withUp:
: CC3GLMatrix
- populateAsCenteredRectangleWithSize:
: CC3MeshNode
- populateAsCenteredRectangleWithSize:andTessellation:
: CC3MeshNode
- populateAsCenteredRectangleWithSize:andTessellation:withTexture:invertTexture:
: CC3MeshNode
- populateAsCenteredRectangleWithSize:withTexture:invertTexture:
: CC3MeshNode
- populateAsCenteredTexturedRectangleWithSize:
: CC3MeshNode
- populateAsCenteredTexturedRectangleWithSize:andTessellation:
: CC3MeshNode
- populateAsLineStripWith:vertices:andRetain:
: CC3MeshNode
- populateAsRectangleWithSize:andPivot:
: CC3MeshNode
- populateAsRectangleWithSize:andPivot:andTessellation:
: CC3MeshNode
- populateAsRectangleWithSize:andPivot:andTessellation:withTexture:invertTexture:
: CC3MeshNode
- populateAsRectangleWithSize:andPivot:withTexture:invertTexture:
: CC3MeshNode
- populateAsSolidBox:
: CC3MeshNode
- populateAsTexturedBox:
: CC3MeshNode
- populateAsTexturedBox:withCorner:
: CC3MeshNode
- populateAsTexturedRectangleWithSize:andPivot:
: CC3MeshNode
- populateAsTexturedRectangleWithSize:andPivot:andTessellation:
: CC3MeshNode
- populateAsWireBox:
: CC3MeshNode
- populateForMaxParticles:
: CC3PointParticleEmitter
- populateForMaxParticles:containing:
: CC3PointParticleEmitter
, CC3PointParticleMesh
- populateForMaxParticles:ofType:
: CC3PointParticleEmitter
- populateForMaxParticles:ofType:containing:
: CC3PointParticleEmitter
- populateFrom:
: CC3GLMatrix
- populateFrom:andAspect:andNearClip:andFarClip:andZoom:
: CC3Frustum
- populateFromFrustumLeft:andRight:andBottom:andTop:andNear:andFar:
: CC3GLMatrix
- populateFromGLMatrix:
: CC3GLMatrix
- populateFromQuaternion:
: CC3GLMatrix
- populateFromRotation:
: CC3GLMatrix
- populateFromScale:
: CC3GLMatrix
- populateFromTranslation:
: CC3GLMatrix
- populateIdentity
: CC3GLMatrix
- populateOrtho:fromFrustumLeft:andRight:andBottom:andTop:andNear:andFar:
: CC3GLMatrix
- populateOrthoFromFrustumLeft:andRight:andBottom:andTop:andNear:andFar:
: CC3GLMatrix
- populateToLookAt:withEyeAt:withUp:
: CC3GLMatrix
- populateToPointTowards:withUp:
: CC3GLMatrix
- populateZero
: CC3GLMatrix
- position
: CC3OpenGLES11Light
- projectedLocation
: CC3Node
- projectedPosition
: CC3Node
- projection
: CC3OpenGLES11Matrices
- projectionMatrix
: CC3Camera
, CC3Frustum
- projectLocation:
: CC3Camera
- projectNode:
: CC3Camera
- pureColor
: CC3MeshNode
- push
: CC3OpenGLES11MatrixStack
- pvrtModel
: CC3PODResource