Here is a list of all documented class members with links to the class documentation for each member:
- i -
- identity
: CC3OpenGLES11MatrixStack
, CC3GLMatrix
- inclination
: CC3AngularVector
- indexBuffer
: CC3OpenGLES11VertexArrays
- init
: CC3GLMatrix
, CC3Identifiable
, CC3Rotator
, CC3NodeDrawingVisitor
- initAtIndex:fromPODResource:
: CC3Identifiable
- initForState:
: CC3OpenGLES11StateTrackerPrimitive
- initForState:andGLSetFunction:
: CC3OpenGLES11StateTrackerViewport
, CC3OpenGLES11StateTrackerBoolean
, CC3OpenGLES11StateTrackerFloat
, CC3OpenGLES11StateTrackerInteger
, CC3OpenGLES11StateTrackerEnumeration
, CC3OpenGLES11StateTrackerColor
- initForState:andGLSetFunction:andOriginalValueHandling:
: CC3OpenGLES11StateTrackerBoolean
, CC3OpenGLES11StateTrackerFloat
, CC3OpenGLES11StateTrackerInteger
, CC3OpenGLES11StateTrackerEnumeration
, CC3OpenGLES11StateTrackerColor
, CC3OpenGLES11StateTrackerViewport
- initForState:andLightIndex:
: CC3OpenGLES11StateTrackerLightFloat
, CC3OpenGLES11StateTrackerLightColor
, CC3OpenGLES11StateTrackerLightVector
, CC3OpenGLES11StateTrackerLightVector4
- initForState:andOriginalValueHandling:
: CC3OpenGLES11StateTrackerPrimitive
- initFromCPODData:fromSPODMesh:
: CC3VertexArray
- initFromFile:
: CC3Texture
- initFromGLMatrix:
: CC3GLMatrix
- initFromPODFile:
: CC3PODResourceNode
, CC3PODResource
- initFromPODResourceFile:
: CC3PODResource
, CC3PODResourceNode
- initFromSPODMesh:
: CC3VertexArray
, CC3VertexTextureCoordinates
- initFromSPODMesh:forTextureChannel:
: CC3VertexTextureCoordinates
- initializeContols
: CC3Layer
- initializeSwitching
: CC3Material
, CC3MeshModel
, CC3VertexArray
- initializeTrackers
: CC3OpenGLES11StateTrackerComposite
, CC3OpenGLES11StateTrackerManager
- initializeWorld
: CC3World
- initIdentity
: CC3GLMatrix
- initInitialState
: ControllableCCLayer
- initMinimal
: CC3OpenGLES11StateTrackerManager
- initOnCamera:
: CC3Projector
- initOnGLMatrix:
: CC3GLMatrix
- initOnNode:fromSPODNode:withFrameCount:
: CC3PODNodeAnimation
- initOnRotationMatrix:
: CC3Rotator
- initWithBillboard:
: CC3Billboard
- initWithDuration:differenceVector:
: CC3TransformBy
- initWithDuration:endVector:
: CC3TransformTo
- initWithDuration:forwardDirection:
: CC3RotateToLookTowards
- initWithDuration:moveBy:
: CC3MoveBy
- initWithDuration:moveTo:
: CC3MoveTo
- initWithDuration:rotateBy:
: CC3RotateBy
- initWithDuration:rotateTo:
: CC3RotateTo
- initWithDuration:scaleBy:
: CC3ScaleBy
- initWithDuration:scaleTo:
: CC3ScaleTo
- initWithDuration:targetLocation:
: CC3RotateToLookAt
- initWithElements:
: CC3GLMatrix
- initWithEvaluator:
: CC3NodeSequencer
- initWithFrustum:
: CC3NodeDrawingVisitor
- initWithLightIndex:
: CC3OpenGLES11Light
- initWithMode:andTopName:andDepthName:andModeTracker:
: CC3OpenGLES11MatrixStack
- initWithName:
: CC3Identifiable
- initWithName:fromFile:
: CC3Texture
- initWithName:withBillboard:
: CC3Billboard
- initWithTag:
: CC3Identifiable
- initWithTag:fromFile:
: CC3Texture
- initWithTag:withName:
: CC3Identifiable
- initWithTag:withName:fromFile:
: CC3Texture
- initWithTag:withName:withBillboard:
: CC3Billboard
- interleaveVertices
: CC3VertexArrayMeshModel
- invert
: CC3GLMatrix
- invert:
: CC3GLMatrix
- invertAffine
: CC3GLMatrix
- invertAffine:
: CC3GLMatrix
- invertRigid
: CC3GLMatrix
- invertRigid:
: CC3GLMatrix
- isBasePODNode
: CC3Node
- isColored
: ControllableCCLayer
- isDeviceCameraAvailable
: CCNodeController
- isDirectionalOnly
: CC3Light
- isIdentity
: CC3GLMatrix
- isMeshNode
: CC3Node
- isOpaque
: CC3LocalContentNode
, CC3Material
- isOverlayingDeviceCamera
: CCNodeController
, ControllableCCLayer
- isReversed
: CC3PODAnimate
- isRunning
: CC3World
- isTransformRigid
: CC3Node
- isUniformlyScaledGlobally
: CC3Node
- isUniformlyScaledLocally
: CC3Node
- isUsingDrawingSequence
: CC3World