Here is a list of all documented class members with links to the class documentation for each member:
- f -
- face
: CC3MeshIntersection
- faceArray
: CC3FaceArray
- faceArrayWithName:
: CC3FaceArray
- faceArrayWithTag:
: CC3FaceArray
- faceArrayWithTag:withName:
: CC3FaceArray
- faceAt:
: CC3MeshNode
, CC3Mesh
, CC3VertexLocations
- faceCenterAt:
: CC3Mesh
, CC3MeshNode
- faceCount
: CC3Mesh
, CC3FaceArray
, CC3DrawableVertexArray
, CC3MeshNode
- faceCountFromVertexCount:
: CC3DrawableVertexArray
, CC3MeshNode
, CC3Mesh
- faceCountFromVertexIndexCount:
: CC3Mesh
, CC3DrawableVertexArray
, CC3MeshNode
- faceFromIndices:
: CC3Mesh
, CC3VertexLocations
, CC3MeshNode
- faceIndex
: CC3MeshIntersection
- faceIndicesAt:
: CC3Mesh
, CC3DrawableVertexArray
, CC3VertexIndices
, CC3MeshNode
- faceNeighboursAt:
: CC3Mesh
, CC3MeshNode
- faceNormalAt:
: CC3MeshNode
, CC3Mesh
- facePlane
: CC3MeshIntersection
- facePlaneAt:
: CC3Mesh
, CC3MeshNode
- faces
: CC3Mesh
- facesPresented
: CC3PerformanceStatistics
- factor
: CC3OpenGLES11StateTrackerPolygonOffset
- factory
: CC3ModelSampleFactory
- far
: CC3Frustum
- farBottomLeft
: CC3Frustum
- farBottomRight
: CC3Frustum
- farClippingDistance
: CC3Camera
- farPlane
: CC3Frustum
, CC3CameraShadowVolume
- farTopLeft
: CC3Frustum
- farTopRight
: CC3Frustum
- fastReplaceObjectAtIndex:withObject:
: CCArray(CC3)
- fieldOfView
: CC3Camera
- finalizeParticle
: <CC3ParticleProtocol>
- findFirst:globalIntersections:ofGlobalRay:acceptBackFaces:acceptBehindRay:
: CC3MeshNode
- findFirst:intersections:ofLocalRay:acceptBackFaces:acceptBehindRay:
: CC3Mesh
, CC3MeshNode
- firstElement
: CC3DrawableVertexArray
, CC3VertexLocations
- firstVertexIndexOffset
: <CC3MeshParticleProtocol>
, CC3MeshParticle
- firstVertexOffset
: CC3MeshParticle
, <CC3MeshParticleProtocol>
- fixedValue
: CC3OpenGLES11StateTrackerColorFixedAndFloat
- flatten
: CC3Node
- flattenInto:
: CC3Node
- flipHorizontally
: CC3VertexTextureCoordinates
- flipHorizontallyTextureUnit:
: CC3Mesh
, CC3MeshNode
- flipTexturesHorizontally
: CC3Mesh
, CC3MeshNode
, CC3Node
- flipTexturesVertically
: CC3Mesh
, CC3MeshNode
, CC3Node
- flipVertically
: CC3VertexTextureCoordinates
- flipVerticallyTextureUnit:
: CC3Mesh
, CC3MeshNode
- floatColor
: CC3Fog
- fog
: CC3OpenGLES11ServerCapabilities
, CC3Fog
, CC3OpenGLES11Hints
, CC3OpenGLES11Engine
, CC3Scene
- fontFileName
: CC3BitmapLabelNode
- fontSize
: CC3BitmapLabelNode
- forwardDirection
: CC3Light
, CC3MeshParticle
, CC3DirectionalRotator
, CC3Camera
, CC3Node
- frameCount
: CC3NodeAnimation
- frameInterval
: CCDirector(CC3)
- frameRate
: CCDirector(CC3)
, CC3PerformanceStatistics
- frameRateHistogram
: CC3PerformanceStatisticsHistogram
- framesHandled
: CC3PerformanceStatistics
- frontFace
: CC3OpenGLES11State
- frustum
: CC3Camera
- frustumOnModelviewMatrix:
: CC3Frustum
- fullDescription
: CC3NodeSequencer
, CC3BoundingVolume
, CC3Identifiable
, CC3Rotator
, <CC3ParticleProtocol>
, CCArray(CC3)
, CC3PerformanceStatistics
, CC3NodeVisitor
, CC3SkinSection
- function
: CC3OpenGLES11StateTrackerAlphaFunction
, CC3OpenGLES11StateTrackerStencilFunction