Here is a list of all documented class members with links to the class documentation for each member:
- v -
- value
: CC3OpenGLES11StateTrackerBoolean
, CC3OpenGLES11StateTrackerFloat
, CC3OpenGLES11StateTrackerEnumeration
, CC3OpenGLES11StateTrackerVector
, CC3OpenGLES11StateTrackerVector4
, CC3OpenGLES11StateTrackerColor
, CC3OpenGLES11StateTrackerInteger
, CC3OpenGLES11StateTrackerViewport
, CC3OpenGLES11StateTrackerPointer
- valueIsKnown
: CC3OpenGLES11StateTrackerPrimitive
, CC3OpenGLES11StateTrackerComposite
- valueIsKnownOnClose
: CC3OpenGLES11StateTrackerPrimitive
, CC3OpenGLES11StateTrackerComposite
- valueNeedsRestoration
: CC3OpenGLES11StateTrackerPrimitive
, CC3OpenGLES11StateTrackerComposite
- velocity
: CC3SprayMeshParticle
, <CC3UniformlyMovingParticleProtocol>
, CC3SprayPointParticle
, UIPanGestureRecognizer(CC3)
- vertexArray
: CC3OpenGLES11ClientCapabilities
, CC3VertexArray
- vertexArrayWithName:
: CC3VertexArray
- vertexArrayWithTag:
: CC3VertexArray
- vertexArrayWithTag:withName:
: CC3VertexArray
- vertexColor4BAt:
: CC3Mesh
, CC3MeshNode
, CC3MeshParticle
- vertexColor4FAt:
: CC3Mesh
, CC3MeshNode
, CC3MeshParticle
- vertexColors
: CC3VertexArrayMesh
- vertexColorType
: CC3Mesh
, CC3MeshNode
- vertexContentTypes
: CC3Mesh
, CC3VertexArrayMesh
, CC3SkinMesh
, CC3MeshNode
, CC3PointParticleMesh
- vertexCount
: CC3Mesh
, CC3VertexArray
, CC3SkinSection
, CC3DeformedFaceArray
, CC3BoundingVolume
, CC3LightCameraBridgeVolume
, CC3ShadowCastingVolume
, CC3MeshNode
, <CC3CommonVertexArrayParticleProtocol>
- vertexCountFromFaceCount:
: CC3Mesh
, CC3DrawableVertexArray
, CC3MeshNode
- vertexHomogeneousLocationAt:
: CC3Mesh
, CC3MeshNode
, CC3MeshParticle
- vertexIndexAt:
: CC3Mesh
, CC3MeshNode
, CC3MeshParticle
- vertexIndexCount
: CC3Mesh
, CC3MeshNode
, <CC3CommonVertexArrayParticleProtocol>
- vertexIndexCountFromFaceCount:
: CC3Mesh
, CC3DrawableVertexArray
, CC3MeshNode
- vertexIndexRange
: <CC3CommonVertexArrayParticleProtocol>
- vertexIndices
: CC3VertexArrayMesh
- vertexLocationAt:
: CC3Mesh
, CC3MeshNode
, CC3MeshParticle
- vertexLocations
: CC3VertexArrayMesh
- vertexLocationsSphereandBoxBoundingVolume
: CC3NodeSphereThenBoxBoundingVolume
- vertexMatrixIndexForVertexUnit:at:
: CC3Mesh
, CC3SkinMeshNode
- vertexMatrixIndices
: CC3SkinMesh
- vertexMatrixIndicesAt:
: CC3SkinMeshNode
, CC3Mesh
- vertexNormalAt:
: CC3MeshNode
, CC3MeshParticle
, CC3Mesh
- vertexNormals
: CC3VertexArrayMesh
- vertexPointSizeAt:
: CC3Mesh
- vertexPointSizes
: CC3PointParticleMesh
- vertexRange
: <CC3CommonVertexArrayParticleProtocol>
- vertexStart
: CC3SkinSection
- vertexStride
: CC3VertexArrayMesh
, CC3VertexArray
, CC3OpenGLES11StateTrackerVertexPointer
- vertexTexCoord2FAt:
: CC3Mesh
, CC3MeshParticle
, CC3MeshNode
- vertexTexCoord2FAt:forTextureUnit:
: CC3Mesh
, CC3MeshNode
- vertexTexCoord2FForTextureUnit:at:
: CC3MeshParticle
, CC3MeshNode
, CC3Mesh
- vertexTextureCoordinates
: CC3VertexArrayMesh
- vertexUnitCount
: CC3SkinMeshNode
, CC3Mesh
- vertexWeightForVertexUnit:at:
: CC3Mesh
, CC3SkinMeshNode
- vertexWeights
: CC3SkinMesh
- vertexWeightsAt:
: CC3SkinMeshNode
, CC3Mesh
- verticalWrappingFunction
: CC3OpenGLES11TextureUnit
, CC3Texture
- vertices
: CC3BillboardBoundingBoxArea
, CC3FaceIndices
, CC3ShadowCastingVolume
, CC3CameraShadowVolume
, CC3Face
, CC3VertexArray
, CC3BoundingVolume
, CC3OpenGLES11Engine
, CC3NodeBoundingBoxVolume
, CC3OpenGLES11StateTrackerVertexPointer
, CC3Frustum
- view
: CC3UIViewController
- viewBounds
: CC3UIViewController
- viewClass
: CC3UIViewController
- viewColorFormat
: CC3UIViewController
- viewDepthFormat
: CC3UIViewController
- viewDidRotateFrom:to:
: CCNode(CC3UIViewController)
- viewPixelSamples
: CC3UIViewController
- viewport
: CC3ViewportManager
, CC3OpenGLES11State
- viewportManager
: CC3Scene
- viewportManagerOnScene:
: CC3ViewportManager
- viewportManagerOnWorld:
: CC3ViewportManager
- viewShouldUseStencilBuffer
: CC3UIViewController
- visible
: CC3Node
, CC3Fog
- visit:
: CC3NodeVisitor
- visitNodesWithNodeVisitor:
: CC3NodeSequencer
- visitor
: CC3NodeVisitor
- visitorWithRay:
: CC3NodePuncturingVisitor
- visitorWithScene:
: CC3NodeSequencerVisitor
- visitorWithWorld:
: CC3NodeSequencerVisitor