Here is a list of all documented class members with links to the class documentation for each member:
- d -
- d
: CC3Plane
- deallocateCenters
: CC3FaceArray
- deallocateDeformedVertexLocations
: CC3DeformedFaceArray
- deallocateIndices
: CC3FaceArray
- deallocateLocations
: CC3ArrayNodeAnimation
- deallocateNeighbours
: CC3FaceArray
- deallocateNormals
: CC3FaceArray
- deallocatePlanes
: CC3FaceArray
- deallocateQuaternions
: CC3ArrayNodeAnimation
- deallocateRotations
: CC3ArrayNodeAnimation
- deallocateScales
: CC3ArrayNodeAnimation
- deallocateStripLengths
: CC3DrawableVertexArray
- decalOffsetFactor
: CC3MeshNode
, CC3Node
- decalOffsetUnits
: CC3Node
, CC3MeshNode
- defaultBlendFunc
: CC3Material
- defaultBoundingVolume
: CC3Mesh
, CC3MeshNode
- defaultExpectsVerticallyFlippedTextures
: CC3VertexTextureCoordinates
, CC3Resource
- defaultOriginalValueHandling
: CC3OpenGLES11StateTrackerPrimitive
, CC3OpenGLES11StateTrackerComposite
- defaultShouldAlwaysSetGL
: CC3OpenGLES11StateTrackerPrimitive
, CC3OpenGLES11StateTrackerComposite
- defaultTextureParameters
: CC3Texture
- deformedFaceAt:
: CC3MeshNode
- deformedFaceCenterAt:
: CC3MeshNode
- deformedFaceNormalAt:
: CC3MeshNode
- deformedFacePlaneAt:
: CC3MeshNode
- deformedFaces
: CC3SkinMeshNode
- deformedVertexLocationAt:
: CC3SkinSection
- deformedVertexLocationAt:fromFaceAt:
: CC3DeformedFaceArray
, CC3MeshNode
- deformedVertexLocations
: CC3DeformedFaceArray
- deleteBuffer:
: CC3OpenGLES11VertexArrays
- deleteGLBuffer
: CC3VertexArray
- deleteGLBuffers
: CC3Mesh
, CC3Node
- deltaTime
: CC3NodeUpdatingVisitor
- density
: CC3OpenGLES11Fog
, CC3Fog
- DEPRECATED_ATTRIBUTE
: CC3Node
, CC3OpenGLES11StateTrackerVertexPointer
, CC3PointParticleMesh
, CC3PointParticleEmitter
, CC3PointParticle
, CC3Layer
, CC3NodeSequencerVisitor
, CC3UIViewController
, CC3DirectionalRotator
, CC3TargettingRotator
, CC3Mesh
, CC3VertexArray
, CC3VertexLocations
, CC3Camera
, CC3Frustum
, CC3MeshNode
, CC3PODResource
, CC3Node
, CC3Mesh
, CC3Node
, CC3PointParticleMesh
, CC3Mesh
, NSObject(CC3)
, CC3World
, CC3VertexArray
, CC3World
, CC3VertexArray
, CC3World
, CC3VertexArray
, CC3SkinMesh
, CC3BillboardBoundingBoxArea
, CC3NodeBoundingBoxVolume
, CC3Camera
, CC3MeshNode
, CC3LineNode
, CC3Node
- depthFail
: CC3OpenGLES11StateTrackerStencilOperation
- depthFunction
: CC3MeshNode
, CC3Node
, CC3OpenGLES11State
- depthMask
: CC3OpenGLES11State
- depthPass
: CC3OpenGLES11StateTrackerStencilOperation
- depthTest
: CC3OpenGLES11ServerCapabilities
- deriveNameFrom:
: CC3Identifiable
- describeElements:
: CC3VertexArray
- describeElements:startingAt:
: CC3VertexArray
- describeVertices
: CC3VertexArray
- describeVertices:
: CC3VertexArray
- describeVertices:startingAt:
: CC3VertexArray
- descriptorFontSize
: CC3Node
- descriptorNode
: CC3Node
- destinationBlend
: CC3Material
, CC3OpenGLES11StateTrackerMaterialBlend
- deviceRotationMatrix
: CC3ViewportManager
- deviceScaleFactor
: CC3Billboard
- didChangeIsOverlayingDeviceCamera
: CC3DeviceCameraOverlayUIViewController
- didUpdateContentSizeFrom:
: CC3ControllableLayer
- diffuseColor
: CC3Node
, CC3Material
, CC3Light
, CC3MeshNode
, CC3OpenGLES11Light
, CC3OpenGLES11Materials
- direction
: CC3Ray
- directionMarkerColor
: CC3Node
- directionMarkerMinimumLength
: CC3DirectionMarkerNode
- directionMarkers
: CC3Node
- directionMarkerScale
: CC3DirectionMarkerNode
- directory
: CC3Resource
- dirtiestAncestor
: CC3Node
- disable
: CC3OpenGLES11StateTrackerCapability
- disableAllAnimation
: CC3Node
- disableAnimation
: CC3Node
- disableReservedLights
: CC3Light
- dispatchPickedNode
: CC3TouchedNodePicker
- dispersionAngle
: CC3HoseParticleNavigator
, CC3PointParticleHoseEmitterDeprecated
- distance
: CC3MeshIntersection
- dither
: CC3OpenGLES11ServerCapabilities
- doesContainShadows
: CC3Scene
- doesIntersect:
: CC3NodeCenterOfGeometryBoundingVolume
, CC3NodeSphericalBoundingVolume
, CC3NodeTighteningBoundingVolumeSequence
, CC3NodeNullBoundingVolume
, CC3NodeInfiniteBoundingVolume
, CC3BoundingVolume
- doesIntersectBoundingVolume:
: CC3Node
- doesIntersectBounds:
: CC3Billboard
, CC3NodeBoundingArea
- doesIntersectConvexHullOf:planes:
: CC3BoundingVolume
- doesIntersectConvexHullOf:planes:from:
: CC3BoundingVolume
, CC3NodeCenterOfGeometryBoundingVolume
, CC3NodeTighteningBoundingVolumeSequence
, CC3NodeInfiniteBoundingVolume
, CC3NodeNullBoundingVolume
, CC3NodeSphericalBoundingVolume
- doesIntersectFrustum:
: CC3Node
, CC3NodeBoundingVolume
- doesIntersectGlobalRay:
: CC3Node
- doesIntersectLocation:
: CC3BoundingVolume
, CC3NodeSphericalBoundingVolume
, CC3NodeTighteningBoundingVolumeSequence
, CC3NodeInfiniteBoundingVolume
, CC3NodeNullBoundingVolume
, CC3NodeCenterOfGeometryBoundingVolume
- doesIntersectNode:
: CC3Node
- doesIntersectPointAt:
: CC3Frustum
- doesIntersectRay:
: CC3NodeInfiniteBoundingVolume
, CC3NodeCenterOfGeometryBoundingVolume
, CC3NodeTighteningBoundingVolumeSequence
, CC3BoundingVolume
, CC3NodeNullBoundingVolume
, CC3NodeSphericalBoundingVolume
- doesIntersectSphere:
: CC3BoundingVolume
- doesIntersectSphere:from:
: CC3NodeNullBoundingVolume
, CC3NodeCenterOfGeometryBoundingVolume
, CC3NodeTighteningBoundingVolumeSequence
, CC3BoundingVolume
, CC3NodeInfiniteBoundingVolume
, CC3NodeSphericalBoundingVolume
- doesIntersectSphereAt:withRadius:
: CC3Frustum
- doNotBufferVertexColors
: CC3Mesh
, CC3Node
- doNotBufferVertexContent
: CC3Mesh
, CC3Node
- doNotBufferVertexIndices
: CC3Mesh
, CC3Node
- doNotBufferVertexLocations
: CC3Mesh
, CC3Node
- doNotBufferVertexMatrixIndices
: CC3Node
, CC3Mesh
- doNotBufferVertexNormals
: CC3Mesh
, CC3Node
- doNotBufferVertexPointSizes
: CC3Mesh
, CC3PointParticleEmitter
, CC3Node
- doNotBufferVertexTextureCoordinates
: CC3Node
, CC3Mesh
- doNotBufferVertexWeights
: CC3Mesh
, CC3Node
- draw
: CC3Fog
- draw2dWithinBounds:
: CC3Billboard
- draw:
: CC3NodeDrawingVisitor
- drawFrom:forCount:withVisitor:
: CC3Mesh
, CC3DrawableVertexArray
- drawIndicies:ofLength:andType:as:
: CC3OpenGLES11VertexArrays
- drawingCallsMade
: CC3PerformanceStatistics
- drawingMode
: CC3Mesh
, CC3MeshNode
, CC3DrawableVertexArray
- drawingSequencer
: CC3Scene
, CC3NodeDrawingVisitor
- drawingSequenceVisitor
: CC3Scene
- drawScene
: CC3Scene
- drawShadowsWithVisitor:
: CC3Light
- drawToStencilWithVisitor:
: CC3ShadowVolumeMeshNode
- drawTransformMatrix
: CC3SkinnedBone
- drawVerticesOfMesh:withVisitor:
: CC3SkinSection
- drawVerticiesAs:startingAt:withLength:
: CC3OpenGLES11VertexArrays
- drawVisitor
: CC3Scene
- drawVisitorClass
: CC3Scene
- drawWithVisitor:
: CC3Texture
, CC3MeshNode
, CC3Material
, CC3DrawableVertexArray
, CC3Mesh
, CC3Node