Here is a list of all documented class members with links to the class documentation for each member:
- i -
- identifyMisplacedNodesWithVisitor:
: CC3NodeSequencer
- identity
: CC3OpenGLES11MatrixStack
, CC3GLMatrixDeprecated
- inclination
: CC3AngularVector
- incrementNodesDrawn
: CC3PerformanceStatistics
- incrementNodesTransformed
: CC3PerformanceStatistics
- incrementNodesUpdated
: CC3PerformanceStatistics
- incrementNodesVisitedForDrawing
: CC3PerformanceStatistics
- indexAt:
: CC3VertexIndices
- indexBuffer
: CC3OpenGLES11VertexArrays
- indexOfObjectIdenticalTo:
: CCArray(CC3)
- indices
: CC3FaceArray
- indicesAt:
: CC3FaceArray
- infiniteProjectionMatrix
: CC3Camera
, CC3Frustum
- init
: CC3Matrix
, CC3Light
, <CC3ParticleProtocol>
, CC3ParticleBase
, CC3Identifiable
, CC3GLMatrixDeprecated
- initAtIndex:fromPODResource:
: CC3Identifiable
- initForNode:
: CC3SkinSection
- initFromBatchAtIndex:fromSPODMesh:forNode:
: CC3PODSkinSection
- initFromCPODData:fromSPODMesh:
: CC3VertexArray
- initFromEmitter:
: CC3PointParticle
- initFromFile:
: CC3Texture
, CC3Resource
, CC3ResourceNode
- initFromGLMatrix:
: CC3GLMatrixDeprecated
- initFromResourceFile:
: CC3ResourceNode
, CC3Resource
- initFromSPODMesh:
: CC3VertexArray
, CC3VertexTextureCoordinates
- initFromSPODMesh:forTextureUnit:
: CC3VertexTextureCoordinates
- initFromSPODNode:withFrameCount:
: CC3PODNodeAnimation
- initializeControls
: CC3Layer
- initializeMortalParticle:
: CC3MortalPointParticleEmitterDeprecated
- initializeParticle
: <CC3ParticleProtocol>
- initializeParticle:
: CC3ParticleEmitter
, CC3ParticleNavigator
- initializeScene
: CC3Scene
- initializeTrackers
: CC3OpenGLES11Engine
, CC3OpenGLES11StateTrackerComposite
, CC3OpenGLES11StateTrackerManager
- initIdentity
: CC3GLMatrixDeprecated
- initInitialState
: CC3ControllableLayer
- initMinimalWithParent:
: CC3OpenGLES11StateTrackerManager
- initOnGLMatrix:
: CC3GLMatrixDeprecated
- initOnModelviewMatrix:
: CC3Frustum
- initOnRotationMatrix:
: CC3MutableRotator
- initOnScene:
: CC3TouchedNodePicker
, CC3ViewportManager
- initOnWorld:
: CC3TouchedNodePicker
, CC3ViewportManager
- initUserData
: CC3Identifiable
- initWithAction:limitFrom:to:
: CC3ActionRangeLimit
- initWithBillboard:
: CC3Billboard
- initWithDuration:colorTo:
: CC3TintTo
- initWithDuration:differenceVector:
: CC3TransformVectorAction
- initWithDuration:endVector:
: CC3TransformTo
- initWithDuration:forwardDirection:
: CC3RotateToLookTowards
- initWithDuration:moveBy:
: CC3MoveDirectionallyBy
, CC3MoveBy
- initWithDuration:moveTo:
: CC3MoveTo
- initWithDuration:rotateBy:
: CC3RotateBy
- initWithDuration:rotateByAngle:
: CC3RotateByAngle
- initWithDuration:rotateByAngle:aroundAxis:
: CC3RotateByAngle
- initWithDuration:rotateTo:
: CC3RotateTo
- initWithDuration:rotateToAngle:
: CC3RotateToAngle
- initWithDuration:scaleBy:
: CC3ScaleBy
- initWithDuration:scaleTo:
: CC3ScaleTo
- initWithDuration:scaleUniformlyBy:
: CC3ScaleBy
- initWithDuration:scaleUniformlyTo:
: CC3ScaleTo
- initWithDuration:sizeTo:
: CC3CCSizeTo
- initWithDuration:targetLocation:
: CC3RotateToLookAt
- initWithElements:
: CC3GLMatrixDeprecated
- initWithEvaluator:
: CC3NodeSequencer
- initWithFrameCount:
: CC3NodeAnimation
- initWithLightIndex:
: CC3Light
- initWithName:
: CC3Light
, CC3Identifiable
- initWithName:fromFile:
: CC3Texture
, CC3ResourceNode
- initWithName:fromResourceFile:
: CC3ResourceNode
- initWithName:withBillboard:
: CC3Billboard
- initWithName:withLightIndex:
: CC3Light
- initWithParent:
: CC3OpenGLES11StateTracker
- initWithParent:forPalette:andModeTracker:
: CC3OpenGLES11MatrixPalette
- initWithParent:forState:
: CC3OpenGLES11StateTrackerPrimitive
- initWithParent:forState:andGLSetFunction:
: CC3OpenGLES11StateTrackerBoolean
, CC3OpenGLES11StateTrackerFloat
, CC3OpenGLES11StateTrackerInteger
, CC3OpenGLES11StateTrackerEnumeration
, CC3OpenGLES11StateTrackerColor
, CC3OpenGLES11StateTrackerViewport
- initWithParent:forState:andGLSetFunction:andGLSetFunctionFixed:
: CC3OpenGLES11StateTrackerColorFixedAndFloat
- initWithParent:forState:andGLSetFunction:andGLSetFunctionFixed:andOriginalValueHandling:
: CC3OpenGLES11StateTrackerColorFixedAndFloat
- initWithParent:forState:andGLSetFunction:andOriginalValueHandling:
: CC3OpenGLES11StateTrackerBoolean
, CC3OpenGLES11StateTrackerFloat
, CC3OpenGLES11StateTrackerInteger
, CC3OpenGLES11StateTrackerEnumeration
, CC3OpenGLES11StateTrackerColor
, CC3OpenGLES11StateTrackerViewport
- initWithParent:forState:andLightIndex:
: CC3OpenGLES11StateTrackerLightFloat
, CC3OpenGLES11StateTrackerLightColor
, CC3OpenGLES11StateTrackerLightVector
, CC3OpenGLES11StateTrackerLightVector4
- initWithParent:forState:andOriginalValueHandling:
: CC3OpenGLES11StateTrackerPrimitive
- initWithParent:withLightIndex:
: CC3OpenGLES11Light
- initWithParent:withMode:andTopName:andDepthName:andModeTracker:
: CC3OpenGLES11MatrixStack
- initWithParent:withTextureUnitIndex:
: CC3OpenGLES11TextureUnit
- initWithRay:
: CC3NodePuncturingVisitor
- initWithScene:
: CC3NodeSequencerVisitor
- initWithSkin:onBone:
: CC3SkinnedBone
- initWithTag:
: CC3Light
, CC3Identifiable
- initWithTag:fromFile:
: CC3Texture
- initWithTag:withLightIndex:
: CC3Light
- initWithTag:withName:
: CC3Light
, CC3Identifiable
- initWithTag:withName:fromFile:
: CC3Texture
- initWithTag:withName:withBillboard:
: CC3Billboard
- initWithTag:withName:withLightIndex:
: CC3Light
- initWithWorld:
: CC3NodeSequencerVisitor
- initWithZeroCapacity
: CCArray(CC3)
- insertUnretainedObject:atIndex:
: CCArray(CC3)
- instanceCount
: CC3Identifiable
- instantiationClass
: CCTexture2D(CC3Texture)
- interleavedVertices
: CC3VertexArrayMesh
- interleaveWith:
: CC3VertexArray
- interleaveWith:usingOffset:
: CC3VertexArray
- invert
: CC3Matrix
, CC3GLMatrixDeprecated
- invert:
: CC3GLMatrixDeprecated
- invertAdjoint
: CC3Matrix
- invertAffine
: CC3GLMatrixDeprecated
- invertAffine:
: CC3GLMatrixDeprecated
- invertRigid
: CC3GLMatrixDeprecated
, CC3Matrix
- invertRigid:
: CC3GLMatrixDeprecated
- isActive
: CC3ParticleEmitter
- isAlive
: <CC3ParticleProtocol>
- isAnimatingLocation
: CC3NodeAnimation
- isAnimatingQuaternion
: CC3NodeAnimation
- isAnimatingRotation
: CC3NodeAnimation
- isAnimatingScale
: CC3NodeAnimation
- isAnimationEnabled
: CC3Node
- isBasePODNode
: CC3Node
- isBillboard
: CC3Billboard
, CC3Node
- isBoneNode:
: CC3PODResource
- isBumpMap
: CC3TextureUnit
, CC3Texture
, CC3BumpMapTextureUnit
, CC3ConfigurableTextureUnit
- isCamera
: CC3Camera
, CC3Node
- isColorDirty
: CC3MeshParticle
- isColored
: CC3ControllableLayer
- isDescendantOf:
: CC3Node
- isDeviceCameraAvailable
: CC3DeviceCameraOverlayUIViewController
- isDirectional
: CC3Rotator
, CC3DirectionalRotator
- isDirectionalOnly
: CC3Light
- isDirty
: CC3BoundingVolume
- isEmitting
: CC3ParticleEmitter
- isFinished
: CC3ParticleEmitter
- isFlippedVertically
: CCTexture2D(CC3Texture)
, CC3Texture
- isFull
: CC3ParticleEmitter
- isFullView
: CC3ViewportManager
- isIdentity
: CC3Matrix
, CC3GLMatrixDeprecated
- isInFrontOfPlane:
: CC3NodeCenterOfGeometryBoundingVolume
, CC3NodeSphericalBoundingVolume
, CC3NodeTighteningBoundingVolumeSequence
, CC3NodeNullBoundingVolume
, CC3NodeInfiniteBoundingVolume
, CC3BoundingVolume
- isLight
: CC3Node
, CC3Light
- isMeshNode
: CC3Node
- isMutable
: CC3Rotator
- isNodeIndex:ancestorOfNodeIndex:
: CC3PODResource
- isOpaque
: CC3Layer
, CC3Node
, CC3MeshNode
, CC3Material
- isOpen
: CC3Camera
- isOverlayingDeviceCamera
: CC3ControllableLayer
, UIViewController(CC3ControllableLayer)
, CC3DeviceCameraOverlayUIViewController
- isPadUI
: CC3UIViewController
- isParticleTransformDirty
: CC3MeshParticleEmitter
- isPhoneUI
: CC3UIViewController
- isReversed
: CC3Animate
- isRigid
: CC3Matrix
- isRotationDirty
: CC3MutableRotator
- isRunning
: CC3Node
, CC3Fog
- isShadowVolume
: CC3Node
- isSkeletonRigid
: CC3Node
- isTargettable
: CC3TargettingRotator
, CC3Rotator
- isTouchable
: CC3Node
- isTouchEnabled
: CC3Node
- isTrackingForBumpMapping
: CC3TargettingRotator
, CC3Node
- isTransformDirty
: CC3Node
, CC3NodeBoundingVolume
, CC3NodeTransformingVisitor
, CC3MeshParticle
- isTransformRigid
: CC3Node
, CC3ScalableMeshParticle
- isUniformlyScaledGlobally
: CC3Node
- isUniformlyScaledLocally
: CC3ScalableMeshParticle
, CC3Node
- isUsingDrawingSequence
: CC3Scene
- isUsingGLBuffer
: CC3VertexArray
- isUsingGLBuffers
: CC3Mesh
, CC3MeshNode
- isUsingParallelProjection
: CC3Frustum
, CC3Camera